[vtkusers] Correct usage of renderer->GetActiveCamera()->SetWindowCenter

manzohar lancia58 at gmail.com
Fri Jun 14 11:02:19 EDT 2013


I have the following lines in my application 

renderer->GetActiveCamera()->GetWindowCenter(xyz);       <=== Returns 0,0
renderer->GetActiveCamera()->SetWindowCenter(0.5,0.5);

When    renderer->GetActiveCamera()->SetWindowCenter(0.5,0.5) is executed it
looks like the rendering stacks, i.e. the mouse cannot control the rendered
volume 

How can be the SetWindowCenter used correctly

Thanks
Zohar




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