[vtkusers] How to generate a plane from three arbitrary points

David Gobbi david.gobbi at gmail.com
Fri Jul 8 12:34:49 EDT 2011


Hi Xiaopeng,

Use vtkTriangle::ComputeNormal() to compute the plane normal.
Then use the first point as the Origin of the plane.

 - David


On Fri, Jul 8, 2011 at 10:29 AM, Xiaopeng Yang <yxp233 at postech.ac.kr> wrote:
> Hi,
>
>
>
> Is there any class or method to generate a vtk plane from three arbitrary
> points?
>
>
>
> Thanks,
>
> Xiaopeng



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