[vtkusers] rendering glitches

Danny Holstein dgholstein at earthlink.net
Tue Sep 18 11:54:52 EDT 2007


Ben;

Thanks so much for running this, at least it seems there's not a problem with my code.  Now, if someone can test with x86_64, with or without ATI graphics.

   ...Dan

-----Original Message-----
>From: Benjamin Sobotta <mayday at gmx.net>
>Sent: Sep 18, 2007 11:04 AM
>To: Danny Holstein <dgholstein at earthlink.net>, vtkusers at vtk.org
>Subject: Re: [vtkusers] rendering glitches
>
>> All;
>> 
>> In my first attempt at graphics with VTK I came up with rendering glitches
>> as seen on the attached graphics file.  I've also included a compilable
>> code snippet that generates the attached glitches.
>> 
>> I'm running Suse 10.1 x86_64 on a dual-core Turion 64 and using the ATI
>> Xserver, version 8.34.
>> 
>> When I use the static array declaration, "vtkActor *meanderActor[15];"
>> instead of the dynamic, "vtkActor * *meanderActor= new vtkActor *[15];", it
>> works without glitches.
>> 
>> The question is obvious, why am I getting these glitches, is it my code,
>> is it a bug in VTK, or a problem with my hardware?  If someone were to test
>> the code on a 32 bit machine with non-ATI graphics, it would be very
>> helpful.
>> 
>> BTW:  I get no run time faults.
>> 
>>    ...Dan
>
>Hi Dan,
>
>I don't have any solution to your problem but both versions of your program run just fine on my setup, no glitches.
>
>I'm running 32Bit FreeBSD (6.2) with an NVidia Quadro Card. I use the proprietary nvidia driver. VTK Version 5.0.3.
>
>hth,
>
>Ben




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