[vtkusers] Simple Cylinder Question

Weiguang Guan guanw at rhpcs.mcmaster.ca
Wed Sep 12 15:36:39 EDT 2007


It is simple --- just call vtkCylinderSource::CappingOn() method.

Weiguang

On Thu, 6 Sep 2007, tony marrero wrote:

> Hi guys,
>
> I think this should be a pretty simple thing to do but i havent been able to
> find out yet.
> I basically want to make the vtkCylinderSource to be solid on the inside.
>
> I am using some cylinders as part of a GUI on top of a slice image ,
> when the cylinders are on top of the image only the borders of the cylinder
> can be seen as the actor on top of the slice image only handles one plane.
>
> If the cylinder wasnt hollow inside  i think i would be able to see it all,
> and not only the border. ......
>
> Does anybody know a solution to this ? ....
>
> Thanks a lot in advance,
> Tony Marrero
>



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