[vtkusers] How do I extract multiple vtkPolyData from a single vtkPolyData read from an XML file.

Alexandre GOUAILLARD hanfei at caltech.edu
Wed Dec 12 18:47:55 EST 2007


Hop,

I thought I cc the list, my bad.

Send me one of your file with all the contour merged in the same polydata
and I ll send you back the corresponding code using vtkPolyDataConnectivity
filter tonight.

Cheers.

Alex.



On 12/12/07 2:49 PM, "kent williams" <nkwmailinglists at gmail.com> wrote:

> I hope you don't mind me reposting your response to the list; you sent
> it to me alone.
> 
> I looked at this as a solution and it rather baffled me, so I have a
> solution that involves fiddling around with the vtkCells directly.  I
> know that the vtkPolyData in the disk file will comprise a collection
> of lines, so i call vtk::PolyData->GetPoints() to get the point array,
> then vtk::PolyData->GetLInes() to get the lines. Then I call
> vtkCellArray::GetCell() to pick out the indices for each line's points
> in the point array....
> 
> Convoluted I know, but I couldn't really see how to use
> vtkPolyDataConnectivityFilter could do ti for me, so I went caveman on
> the problem.
> 
> It would ultimately be more useful to have some simple things
> happening, like there being some sort of converse to
> vtkAppendPolyData, or some way, given that you know the structure of
> the data you're reading in you could just ask the reader for it.  But
> so long asa I get the job done it doesn't matter so much to me....
> 
> On Dec 12, 2007 3:45 PM, Alexandre GOUAILLARD <hanfei at caltech.edu> wrote:
>> Hi kent,
>> 
>> You can use vtkPolyDataConnectivityFilter that will help you separate
>> contours that are not connected.
>> 
>> Run once with SetExtractionModeToAllRegion() to get the number of contours
>> with GetNumberOfExtractedRegions(), then extract them by adding the region
>> Id through AddSpecifiedRegion(int id). I don't remember how to get the
>> output then, but this should get you started.
>> 
>> For information, you have the equivalent in ITK:
>> VtkPolyData => itkMesh / itkQuadEdgeMEsh
>> VtkPolyDataConnectivityFilter =>  itkConnectedRegionMeshFilter /
>> itkQuadEdgeMeshExtractCOmponentFilter
>> 
>> Alex.
>> 
>> 
>> 
>> On 12/12/07 1:22 PM, "kent williams" <nkwmailinglists at gmail.com> wrote:
>> 
>>> Code example below but here is what I'm trying to do: I load a 3D
>>> volume and use vtkContourWidget to trace contours on different slices.
>>>  Then, I need to write out a file that contains all those contours.
>>> To write the file out is easy: my code is below.  Basically I use a
>>> vtkAppendPolyData object to stick all the contours (which I save as
>>> vtkPolyData) into a single vtkPolyData, and then write that out.
>>> 
>>> But there really isn't the opposite of a vtkAppendPolyData.  I assume
>>> I'll have to do some sort of traversal to pull my contours back out of
>>> the reader's output.  Does anyone have an example of that?
>>> 
>>> void
>>> vtkKWImageViewerWidget::
>>> SaveROI(const char *filename)
>>> {
>>>   vtkAppendPolyData *pd = vtkAppendPolyData::New();
>>>   for(TraceMap::iterator tmIt = this->m_SliceTraces.begin();
>>>       tmIt != this->m_SliceTraces.end(); ++tmIt)
>>>     {
>>>     for(PolyDataList::iterator polyIt = tmIt->second.begin();
>>>         polyIt != tmIt->second.end(); ++polyIt)
>>>       {
>>>       pd->AddInput(*polyIt);
>>>       }
>>>     }
>>>   pd->Update();
>>>   vtkXMLPolyDataWriter *writer = vtkXMLPolyDataWriter::New();
>>>   writer->SetInput(pd->GetOutput());
>>>   writer->SetDataModeToAscii();
>>>   writer->SetFileName(filename);
>>>   writer->Write();
>>>   writer->Delete();
>>>   pd->Delete();
>>> }
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>> 
>> 
>> 





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