[vtkusers] Problem with delaunay surface when extractingcurvatures

Kevin H. Hobbs hobbsk at ohiou.edu
Fri Nov 3 10:47:35 EST 2006


On Fri, 2006-11-03 at 09:54 -0500, Manuel Ricardo Galindo Moreno wrote:
> thank you very much Kevin
> 
> could yo be more explicit, i don't know vtk that well
> 
> bye
> 
> Manuel
> 
Read :
http://www.vtk.org/doc/nightly/html/classvtkSurfaceReconstructionFilter.html
http://www.vtk.org/doc/nightly/html/classvtkShepardMethod.html
http://www.vtk.org/doc/nightly/html/classvtkImplicitModeller.html
and I think a few others.

Delaunay3D with alpha > 0.0 will leave line cells sticking off into
space. It will connect an edge of three triangles to the same line. It
will not connect all triangle edges to another triangle. In general the
output of the Delaunay3D filter with alpha > 0.0 is not what you'd
expect. It also will have problems that will be hard for the filters you
want to use to deal with.
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