<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Fri, Feb 19, 2016 at 10:32 AM, Sean McBride <span dir="ltr"><<a href="mailto:sean@rogue-research.com" target="_blank">sean@rogue-research.com</a>></span> wrote:<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">
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</span>It's the single-thread backend, right?<br>
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So when code that uses vtkMultiThreader is converted to this new scheme, 'out of the box' OS X builds will see massive performance regressions, right?</blockquote><div><br></div><div>Yes. That's why, when we converted the vtkThreadedImageAlgorithm, we kept the vtkMultiThreader code path in place. And I'll fight tooth-and-nail to keep that code path maintained for as long as it's needed. But for the new parallel geometry filters, I agree that this will be a concern.</div><div><br></div><div> - David</div><div><br></div><div><br></div><div> </div></div></div></div>