<div dir="ltr">Hi Derek,<div><br></div><div>I put it in my public folder with the name Moto.brep (<a href="http://midas3.kitware.com/midas/folder/13193" target="_blank">http://midas3.kitware.com/midas/folder/13193</a>).</div><div>Please let me know if you have any other questions. :-)</div><div><br></div><div>Best,</div><div>Lin</div><div><br></div><div><br></div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Sep 4, 2015 at 10:55 PM, David Thompson <span dir="ltr"><<a href="mailto:david.thompson@kitware.com" target="_blank">david.thompson@kitware.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Derek,<br>
<br>
Lin should be able to point you at the test data. It should be on Midas, so he may just send the URL (hint hint).<br>
<span class=""><br>
> I also have a question regarding the implementation. Would it be possible to use this work to generate a nonlinear cell type to represent an unstructured grid of Bezier patches?<br>
<br>
</span>Yes. The idea is that you would write an adaptor like the one Lin has written for NURBS to convert your non-linear data into Bézier patches. The patches can either be tessellated directly or operations performed on the patches.<br>
<br>
I am working on a contouring algorithm that would take patches in and output more Bézier patches of just the ioscontours/isovolumes, but it will be some time before it is ready.<br>
<span class="HOEnZb"><font color="#888888"><br>
David</font></span></blockquote></div><br></div>