<div dir="ltr">+1<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Apr 16, 2015 at 12:29 PM, Bill Lorensen <span dir="ltr"><<a href="mailto:bill.lorensen@gmail.com" target="_blank">bill.lorensen@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Berk,<br>
<br>
Peter has done an excellent job creating the OBJImporter. He has been<br>
very responsive to suggestions. Although there may be some minor<br>
cleanup necessary, I think his gitlab topic is ready to merge.<br>
However, he does not have permission to do the merge. I suggest he be<br>
added to the approved developer list.<br>
<br>
Bill<br>
<br>
<a href="https://gitlab.kitware.com/vtk/vtk/merge_requests/26" target="_blank">https://gitlab.kitware.com/vtk/vtk/merge_requests/26</a><br>
<div><div class="h5"><br>
<br>
On Mon, Dec 22, 2014 at 2:44 PM, Berk Geveci <<a href="mailto:berk.geveci@kitware.com">berk.geveci@kitware.com</a>> wrote:<br>
> My preference would be to develop a new OBJ importer that uses the OBJ<br>
> reader. Making the OBJ reader depend on rendering may impact some folks<br>
> negatively. By the way, I would defer this for a few months if possible. We<br>
> have a project targeted towards importing material properties for ray<br>
> tracing etc. I don't think that we will follow the importer route and we<br>
> will probably develop a new infrastructure. It may fit better here.<br>
><br>
> Best,<br>
> -berk<br>
><br>
> On Mon, Dec 22, 2014 at 12:32 PM, Peter Karasev <<a href="mailto:karasevpa@gmail.com">karasevpa@gmail.com</a>> wrote:<br>
>><br>
>> Hi,<br>
>><br>
>> I'm hoping to get an update for vtkOBJReader integrated in that<br>
>> enables reading material-texture-library (.mtl) files. These are typically<br>
>> distributed along with the .obj file that contains geometry data.<br>
>><br>
>> There's an issue with the module structure of VTK in doing this,<br>
>> however: having the MTL file means that you basically must generate not only<br>
>> geometry but the entire actors with vtkProperty*'s set on them.<br>
>><br>
>> I propose moving vtkOBJReader into the same area as vtk3DSImporter,<br>
>> where it is allowed to access things in vtkRenderingCore like vtkActor<br>
>> class. Alternatively, a dependency(ies) could be added to vtkIOGeometry to<br>
>> allow creating actors. Any views on which way to go here?<br>
>><br>
>> --<br>
>><br>
>> _______________<br>
>> Peter Karasev<br>
>> <a href="mailto:karasevpa@gmail.com">karasevpa@gmail.com</a><br>
>><br>
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