<html><head></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">Hey Marcus,<div><br></div><div>I'm making some progress with pretty basic functionality in the points plot for now. I'll probably try to get it working for parallel coordinates on Monday, and then run a patch by you to see if you think I'm on the right track.</div><div><br></div><div>Thanks,</div><div>-Eric</div><div><br></div><div><img id="e5eb023c-e9a6-4a4f-9e5a-a822e70a9b43" height="402" width="480" apple-width="yes" apple-height="yes" src="cid:44BD9031-CB4D-44B7-87BE-AD875BDF5C1E@trinity.duke.edu"></div><div><br><div><div>On Nov 4, 2010, at 2:12 PM, Eric E. Monson wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><div>Hey Marcus,<br><br>Back in August someone brought up the issue of coloring points in a plot (e.g. scatter) according to the values in another array. I've never done any OpenGL programming, but I think I see how it can be done efficiently. Before I start playing around with it, though, I wanted to check whether this is something you guys are already implementing for near-term deployment? (I'm going to need it soon for a project.)<br><br>Talk to you later,<br>-Eric<br><br>------------------------------------------------------<br>Eric E Monson<br>Duke Visualization Technology Group<br><font class="Apple-style-span" color="#000000"><font class="Apple-style-span" color="#144FAE"><br></font></font></div></blockquote></div></div></body></html>