Okay, We updated Amber1-4 to NVidia driver 190.53 and now these tests appear to be passing. Will upgrade the rest tomorrow!<br><br><div class="gmail_quote">On Sun, Jan 3, 2010 at 3:11 PM, Bill Lorensen <span dir="ltr"><<a href="mailto:bill.lorensen@gmail.com">bill.lorensen@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div class="im">Test command: /home/lorensen/Projects/VTKHead-linux/bin/RenderingCxxTests<br>
</div>TestGaussianBlurPass -D /home/lorensen/Projects/VTKData -T<br>
<div class="im">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary -V<br>
</div>Baseline/Rendering/TestGaussianBlurPass.png<br>
Test timeout computed to be: 9.99988e+06<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 2<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 1<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 2<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 1<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
depth peeling was not used (alpha blending instead)<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 2<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 1<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 2<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,<br>
line 237<br>
vtkFrameBufferObject (0x8321d40): Frame buffer object was not<br>
initialized correctly.<br>
<br>
framebuffer has bad dimensions<br>
Current framebuffer is bind to framebuffer object 1<br>
color attachement 0:<br>
this attachment is a texture with name: 1<br>
its mipmap level is: 0<br>
this is not a cube map texture.<br>
this is not 3D texture.<br>
color attachement 1:<br>
this attachment is empty<br>
color attachement 2:<br>
this attachment is empty<br>
color attachement 3:<br>
this attachment is empty<br>
depth attachement :<br>
this attachment is a renderbuffer<br>
this attachment is a renderbuffer with name: 1<br>
renderbuffer width=404<br>
renderbuffer height=404<br>
renderbuffer internal format=0x81a6<br>
renderbuffer actual resolution for the red component=0<br>
renderbuffer actual resolution for the green component=0<br>
renderbuffer actual resolution for the blue component=0<br>
renderbuffer actual resolution for the alpha component=0<br>
renderbuffer actual resolution for the depth component=24<br>
renderbuffer actual resolution for the stencil component=8<br>
stencil attachement :<br>
this attachment is empty<br>
there are 4 draw buffers.<br>
draw buffer[0]=GL_COLOR_ATTACHMENT0<br>
draw buffer[1]=GL_NONE<br>
draw buffer[2]=GL_NONE<br>
draw buffer[3]=GL_NONE<br>
read buffer=GL_COLOR_ATTACHMENT0<br>
<DartMeasurement name="ImageError"<br>
type="numeric/double">19157.2</DartMeasurement><DartMeasurement<br>
name="BaselineImage" type="numeric/integer">2</DartMeasurement>Failed<br>
Image Test : 19157.2<br>
<DartMeasurementFile name="TestImage"<br>
type="image/png">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary/TestGaussianBlurPass.png</DartMeasurementFile><DartMeasurementFile<br>
name="DifferenceImage"<br>
type="image/png">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary/TestGaussianBlurPass.diff.png</DartMeasurementFile><DartMeasurementFile<br>
name="ValidImage"<br>
type="image/png">/home/lorensen/Projects/VTKData/Baseline/Rendering/TestGaussianBlurPass.png</DartMeasurementFile><DartMeasurement<br>
name="WallTime" type="numeric/double">1.68292</DartMeasurement><br>
<DartMeasurement name="CPUTime" type="numeric/double">3</DartMeasurement><br>
-- Process completed<br>
***Failed<br>
<br>
0% tests passed, 1 tests failed out of 1<br>
9 - TestGaussianBlurPass (Failed)<br>
<br>
<br>
On Sun, Jan 3, 2010 at 2:43 PM, Francois Bertel<br>
<div><div></div><div class="h5"><<a href="mailto:francois.bertel@kitware.com">francois.bertel@kitware.com</a>> wrote:<br>
> Bill,<br>
><br>
> What is the output of the test with my patch?<br>
><br>
> On Sun, Jan 3, 2010 at 7:50 PM, Bill Lorensen <<a href="mailto:bill.lorensen@gmail.com">bill.lorensen@gmail.com</a>> wrote:<br>
>> Francois,<br>
>><br>
>> Still fails for me. Here is the output of LoadOpenGLExtension<br>
>><br>
>> Test command: /home/lorensen/Projects/VTKHead-linux/bin/RenderingCxxTests<br>
>> LoadOpenGLExtension -D /home/lorensen/Projects/VTKData -T<br>
>> /home/lorensen/Projects/VTKHead-linux/Testing/Temporary -V<br>
>> Baseline/Rendering/LoadOpenGLExtension.png<br>
>> Test timeout computed to be: 1500<br>
>> CTEST_FULL_OUTPUT (Avoid ctest truncation of output)<br>
>><br>
>> GL_VENDOR: ATI Technologies Inc.<br>
>> GL_VERSION: 2.1.8543 Release<br>
>> GL_RENDERER: RADEON 9800 PRO<br>
>><br>
>> vtkXOpenGLRenderWindow (0x89fb5e8)<br>
>> Debug: Off<br>
>> Modified Time: 992<br>
>> Reference Count: 2<br>
>> Registered Events:<br>
>> Registered Observers:<br>
>> vtkObserver (0x8baed28)<br>
>> Event: 2<br>
>> EventName: DeleteEvent<br>
>> Command: 0x8baed10<br>
>> Priority: 0<br>
>> Tag: 2<br>
>> vtkObserver (0x8a0c828)<br>
>> Event: 2<br>
>> EventName: DeleteEvent<br>
>> Command: 0x8a0c7f8<br>
>> Priority: 0<br>
>> Tag: 1<br>
>> Erase: On<br>
>> Window Name: Visualization Toolkit - OpenGL<br>
>> Position: (0, 0)<br>
>> Size: (250, 250)<br>
>> Mapped: 1<br>
>> OffScreenRendering: 0<br>
>> Double Buffered: 1<br>
>> DPI: 120<br>
>> TileScale: (1, 1)<br>
>> TileViewport: (0, 0, 1, 1)<br>
>> Borders: On<br>
>> IsPicking: Off<br>
>> Double Buffer: On<br>
>> Full Screen: Off<br>
>> Renderers:<br>
>> Debug: Off<br>
>> Modified Time: 18<br>
>> Reference Count: 1<br>
>> Registered Events: (none)<br>
>> Number Of Items: 1<br>
>> Stereo Capable Window Requested: No<br>
>> Stereo Render: Off<br>
>> Point Smoothing: Off<br>
>> Line Smoothing: Off<br>
>> Polygon Smoothing: Off<br>
>> Anti Aliased Frames: 0<br>
>> Abort Render: 0<br>
>> Current Cursor: 0<br>
>> Desired Update Rate: 0.0001<br>
>> Focal Depth Frames: 0<br>
>> In Abort Check: 0<br>
>> NeverRendered: 0<br>
>> Interactor: 0x89fbed0<br>
>> Motion Blur Frames: 0<br>
>> Swap Buffers: On<br>
>> Stereo Type: RedBlue<br>
>> Number of Layers: 1<br>
>> AccumulationBuffer Size 0<br>
>> AlphaBitPlanes: Off<br>
>> AnaglyphColorSaturation: 0.65<br>
>> AnaglyphColorMask: 4 , 3<br>
>> PainterDeviceAdapter:<br>
>> Debug: Off<br>
>> Modified Time: 6<br>
>> Reference Count: 1<br>
>> Registered Events: (none)<br>
>> MultiSamples: 6<br>
>> StencilCapable: False<br>
>> ReportGraphicErrors: Off<br>
>> ContextId: 0x8aaaca0<br>
>> Color Map: 65011713<br>
>> Display Id: 0x8a0f468<br>
>> Next Window Id: 0<br>
>> Window Id: 65011714<br>
>><br>
>> LoadSupportedExtension...<br>
>> Driver claims to support OpenGL 1.2<br>
>> OpenGL 1.2 features loaded.<br>
>> Driver claims to support OpenGL 1.3<br>
>> OpenGL 1.3 features loaded.<br>
>> Driver claims to support OpenGL 1.4<br>
>> OpenGL 1.4 features loaded.<br>
>> Driver claims to support OpenGL 1.5<br>
>> OpenGL 1.5 features loaded.<br>
>> Driver claims to support OpenGL 2.0<br>
>> OpenGL 2.0 features loaded.<br>
>> Driver claims to support OpenGL 2.1<br>
>> OpenGL 2.1 features loaded.<br>
>> GetExtensionsString...<br>
>> GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers<br>
>> GL_ARB_fragment_program GL_ARB_fragment_program_shadow<br>
>> GL_ARB_fragment_shader GL_ARB_framebuffer_object<br>
>> GL_ARB_half_float_pixel GL_ARB_half_float_vertex<br>
>> GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture<br>
>> GL_ARB_occlusion_query GL_ARB_pixel_buffer_object<br>
>> GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects<br>
>> GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient<br>
>> GL_ARB_texture_border_clamp GL_ARB_texture_compression<br>
>> GL_ARB_texture_cube_map GL_ARB_texture_env_add<br>
>> GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar<br>
>> GL_ARB_texture_env_dot3 GL_ARB_texture_float<br>
>> GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two<br>
>> GL_ARB_texture_rectangle GL_ARB_transpose_matrix<br>
>> GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object<br>
>> GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos<br>
>> GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader<br>
>> GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_env_combine3<br>
>> GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color<br>
>> GL_EXT_blend_equation_separate GL_EXT_blend_func_separate<br>
>> GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array<br>
>> GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord<br>
>> GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample<br>
>> GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters<br>
>> GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil<br>
>> GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal<br>
>> GL_EXT_secondary_color GL_EXT_separate_specular_color<br>
>> GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture<br>
>> GL_EXT_texgen_reflection GL_EXT_texture3D<br>
>> GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map<br>
>> GL_EXT_texture_edge_clamp GL_EXT_texture_env_add<br>
>> GL_EXT_texture_env_combine GL_EXT_texture_env_dot3<br>
>> GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias<br>
>> GL_EXT_texture_mirror_clamp GL_EXT_texture_object<br>
>> GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle<br>
>> GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square<br>
>> GL_NV_texgen_reflection GL_SGIS_generate_mipmap<br>
>> GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint<br>
>> WGL_EXT_swap_control GLX_ARB_create_context GLX_ARB_get_proc_address<br>
>> GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info<br>
>> GLX_EXT_visual_rating GLX_MESA_allocate_memory GLX_MESA_swap_control<br>
>> GLX_MESA_swap_frame_usage GLX_NV_swap_group GLX_OML_swap_method<br>
>> GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control<br>
>> GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig<br>
>> GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group<br>
>> GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap<br>
>> GL_VERSION_1_2 GL_VERSION_1_2_DEPRECATED GL_VERSION_1_3<br>
>> GL_VERSION_1_3_DEPRECATED GL_VERSION_1_4 GL_VERSION_1_4_DEPRECATED<br>
>> GL_VERSION_1_5 GL_VERSION_1_5_DEPRECATED GL_VERSION_2_0<br>
>> GL_VERSION_2_0_DEPRECATED GL_VERSION_2_1 GL_VERSION_2_1_DEPRECATED<br>
>> GLX_VERSION_1_3 GLX_VERSION_1_4<br>
>> Set up pipeline.<br>
>> Do a render without convolution.<br>
>><br>
>> On Sun, Jan 3, 2010 at 12:45 PM, Francois Bertel<br>
>> <<a href="mailto:francois.bertel@kitware.com">francois.bertel@kitware.com</a>> wrote:<br>
>>> I committed a fix for the second case, when the framebuffer format is<br>
>>> not supported:<br>
>>><br>
>>> cvs commit -m "BUG:Attempt to fix the case where FBO extension is<br>
>>> supported by the requested FBO format is not as for<br>
>>> SINTEF.LabMAC.OSX/VTKCvs_CMake262Carbon_gcc401_Qt443."<br>
>>> vtkGaussianBlurPass.cxx vtkGaussianBlurPass.h<br>
>>> Committer: Francois Bertel <<a href="mailto:francois.bertel@kitware.com">francois.bertel@kitware.com</a>><br>
>>> Commit to directory "ParaView3/VTK/Rendering" lies in external project VTK<br>
>>> Committer: Francois Bertel <<a href="mailto:francois.bertel@kitware.com">francois.bertel@kitware.com</a>><br>
>>> /cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkGaussianBlurPass.cxx,v<br>
>>> <-- vtkGaussianBlurPass.cxx<br>
>>> new revision: 1.7; previous revision: 1.6<br>
>>> /cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkGaussianBlurPass.h,v<br>
>>> <-- vtkGaussianBlurPass.h<br>
>>> new revision: 1.5; previous revision: 1.4<br>
>>><br>
>>> Bill, "linux fedora 9 system" is not a relevant information for this<br>
>>> kind of failure. The output of the C++ test LoadOpenGLExtension is.<br>
>>> What is it for you?<br>
>>><br>
>>><br>
>>> For the floating-point exception case, it's probably happening in the<br>
>>> nVidia driver itself. I don't see it on my nVidia card on Ubuntu 9.10<br>
>>> x86_64 (driver 185.18.36, from August 21, 2009). I would recommend to<br>
>>> update the nVidia driver on amber* as the driver version displayed on<br>
>>> the output of LoadOpenGLExtension is 173.14.12 (driver from July 30,<br>
>>> 2008).<br>
>>><br>
>>> On Sun, Jan 3, 2010 at 6:20 PM, Bill Lorensen <<a href="mailto:bill.lorensen@gmail.com">bill.lorensen@gmail.com</a>> wrote:<br>
>>>> Dave,<br>
>>>><br>
>>>> Are you running the complete command line:<br>
>>>> /home/kitware/Dashboards/MyTests/VTK-gcc/bin/RenderingCxxTests<br>
>>>> TestGaussianBlurPass -D /home/kitware/Dashboards/MyTests/VTKData -T<br>
>>>> /home/kitware/Dashboards/MyTests/VTK-gcc/Testing/Temporary -V<br>
>>>> Baseline/Rendering/TestGaussianBlurPass.png<br>
>>>><br>
>>>> Maybe there is a problem with the regression testing?<br>
>>>><br>
>>>> Bill<br>
>>>><br>
>>>> On Sun, Jan 3, 2010 at 12:15 PM, Dave Partyka <<a href="mailto:dave.partyka@kitware.com">dave.partyka@kitware.com</a>> wrote:<br>
>>>>> Yeah, on amber1.<br>
>>>>><br>
>>>>> On Sun, Jan 3, 2010 at 12:10 PM, Bill Lorensen <<a href="mailto:bill.lorensen@gmail.com">bill.lorensen@gmail.com</a>><br>
>>>>> wrote:<br>
>>>>>><br>
>>>>>> Dave,<br>
>>>>>><br>
>>>>>> Did you run on one of the known failing platforms?<br>
>>>>>><br>
>>>>>> Bill<br>
>>>>>><br>
>>>>>> On Sun, Jan 3, 2010 at 11:50 AM, Dave Partyka <<a href="mailto:dave.partyka@kitware.com">dave.partyka@kitware.com</a>><br>
>>>>>> wrote:<br>
>>>>>> > I tried to run it from gdb yesterday but could not recreate the<br>
>>>>>> > exception.<br>
>>>>>> > Though I was running it remotely over ssh. I am going to try it running<br>
>>>>>> > it<br>
>>>>>> > locally today.<br>
>>>>>> ><br>
>>>>>> > On Sun, Jan 3, 2010 at 11:27 AM, Bill Lorensen <<a href="mailto:bill.lorensen@gmail.com">bill.lorensen@gmail.com</a>><br>
>>>>>> > wrote:<br>
>>>>>> >><br>
>>>>>> >> Francois,<br>
>>>>>> >><br>
>>>>>> >> TestGaussianBlurPass is failing on several platforms.<br>
>>>>>> >><br>
>>>>>> >><br>
>>>>>> >> <a href="http://www.cdash.org/CDash/testSummary.php?project=11&name=TestGaussianBlurPass&date=2010-01-03" target="_blank">http://www.cdash.org/CDash/testSummary.php?project=11&name=TestGaussianBlurPass&date=2010-01-03</a><br>
>>>>>> >><br>
>>>>>> >> There are two modes of failure:<br>
>>>>>> >><br>
>>>>>> >> 1) Floating point exceptions:<br>
>>>>>> >> <a href="http://www.cdash.org/CDash/testDetails.php?test=39491121&build=506514" target="_blank">http://www.cdash.org/CDash/testDetails.php?test=39491121&build=506514</a><br>
>>>>>> >> Someone needs to run the test inside a debugger and find the source of<br>
>>>>>> >> the floating point divide.<br>
>>>>>> >><br>
>>>>>> >> 2) Framebuffer not supported:<br>
>>>>>> >> <a href="http://www.cdash.org/CDash/testDetails.php?test=40287643&build=506967" target="_blank">http://www.cdash.org/CDash/testDetails.php?test=40287643&build=506967</a><br>
>>>>>> >> I also see this failure on my linux fedora 9 system. It seems that<br>
>>>>>> >> there needs to be better checking for whether or not the frame buffer<br>
>>>>>> >> object is properly initialized.<br>
>>>>>> >><br>
>>>>>> >> Thanks,<br>
>>>>>> >><br>
>>>>>> >> Bill<br>
>>>>>> >> _______________________________________________<br>
>>>>>> >> Powered by <a href="http://www.kitware.com" target="_blank">www.kitware.com</a><br>
>>>>>> >><br>
>>>>>> >> Visit other Kitware open-source projects at<br>
>>>>>> >> <a href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a><br>
>>>>>> >><br>
>>>>>> >> Follow this link to subscribe/unsubscribe:<br>
>>>>>> >> <a href="http://www.vtk.org/mailman/listinfo/vtk-developers" target="_blank">http://www.vtk.org/mailman/listinfo/vtk-developers</a><br>
>>>>>> >><br>
>>>>>> ><br>
>>>>>> ><br>
>>>>><br>
>>>>><br>
>>>><br>
>>><br>
>>><br>
>>><br>
>>> --<br>
>>> François Bertel, PhD | Kitware Inc. Suite 204<br>
>>> 1 (518) 371 3971 x113 | 28 Corporate Drive<br>
>>> | Clifton Park NY 12065, USA<br>
>>> _______________________________________________<br>
>>> Powered by <a href="http://www.kitware.com" target="_blank">www.kitware.com</a><br>
>>><br>
>>> Visit other Kitware open-source projects at <a href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a><br>
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>>><br>
>>><br>
>><br>
><br>
><br>
><br>
> --<br>
> François Bertel, PhD | Kitware Inc. Suite 204<br>
> 1 (518) 371 3971 x113 | 28 Corporate Drive<br>
> | Clifton Park NY 12065, USA<br>
> _______________________________________________<br>
> Powered by <a href="http://www.kitware.com" target="_blank">www.kitware.com</a><br>
><br>
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