Philipp:<br><br>You could use vtkFeatureEdges to delineate boundary edges. <br><br>This will depend on whether your model has boundary edges though. (Boundary edges are defined as edges that are used by exactly one polygon).
<br><br>HTH<br>-- <br>Karthik Krishnan<br>R&D Engineer,<br>Kitware Inc.<br><br><div><span class="gmail_quote">On 11/8/07, <b class="gmail_sendername">hagbard23</b> <<a href="mailto:philipp.huebner@freenet.de">philipp.huebner@freenet.de
</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br>Hello everybody....<br>im looking for another way to show selected probs then drawing a bounding
<br>box. Perhaps something like bordering lines around the objects or anything<br>like this. Do you know anything. thx<br>--<br>View this message in context: <a href="http://www.nabble.com/picking-probs-tf4769761.html#a13643432">
http://www.nabble.com/picking-probs-tf4769761.html#a13643432</a><br>Sent from the VTK - Dev mailing list archive at <a href="http://Nabble.com">Nabble.com</a>.<br><br>_______________________________________________<br>vtk-developers mailing list
<br><a href="mailto:vtk-developers@vtk.org">vtk-developers@vtk.org</a><br><a href="http://www.vtk.org/mailman/listinfo/vtk-developers">http://www.vtk.org/mailman/listinfo/vtk-developers</a><br></blockquote></div>