[Ves] VES-kiwi for Win8

Carlos ves at calculoandamios.com
Tue Sep 16 10:33:12 EDT 2014


Hi David,

It sounds really well.

Could you please tell us where we can find more information about this?. I
have made a quick google search with vkt + ARB_ES2_compatibility but I have
not find any relevant link, expect some headers. I have also checked the
flags in Cmake for VTK  6.1 but I can't see this flag.


regards,


-----Mensaje original-----
De: Ves [mailto:ves-bounces at public.kitware.com] En nombre de David Thompson
Enviado el: martes, 02 de septiembre de 2014 3:19
Para: Wright James (NHS Greater Glasgow & Clyde)
CC: ves at public.kitware.com
Asunto: Re: [Ves] VES-kiwi for Win8

Hi Jamie,

> Aplogies for my ignorance but does this mean that the new VTK rendering
code, which iirc targets open gl 2.1+, can be run on desktop or mobile
applications?

After a fashion. VTK's new rendering layer will target OpenGL 2.1 as the
minimum required, but should also work with OpenGL4.1, which exposes an
extension named ARB_ES2_compatibility. By enabling that extension and
avoiding OpenGL calls that are not part of OpenGL/ES2, VTK applications
should be able to target both desktop and mobile platforms.

I expect that some rendering techniques will use OpenGL calls not part of
GL/ES2 but the plan is for the core VTK rendering classes to stick with a
pretty minimal subset of calls. Also, some mobile devices may  come with
full OpenGL (not GL/ES) support, in which case more rendering techniques
could be supported (assuming the drivers aren't buggy... nervous laughter).

	David
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