[Ves] Problems building the kiwi viewer for Android in a Windows system

Jurre Hanema jurre at stack.nl
Tue Oct 22 12:15:56 EDT 2013


I had the same problem on Linux. Because I didn't need curl or 
libarchive support, I disabled it by adding

-DVES_USE_CURL:BOOL=FALSE -DVES_USE_LIBARCHIVE:BOOL=FALSE

to the cmake command line in configure.sh (configure.bat in your case)

-- Jurre

On 22/10/13 14:16, Ainhoa Gracia wrote:
>
> Dear all
>
> I am contacting you to obtain some support in the building of the kiwi 
> Project for Android and Windows 7 SO. I do not know if this mailing 
> list is the correct place to comment my concerns but I am not sure 
> where I could be informed.
>
> I have been following the building instructions as well as the 
> ‘Android Tutorial: App Building with VES and Kiwi’ webinar but 
> completing this task has been impossible for me.
>
> I have installed the NDK, cmake and ant, and I have really installed 
> the android SDK, Eclipse and ADT plugin for eclipse due to I am 
> currently developing in this environment. I have also the Visual 
> Studio 10.
>
> On the one hand, it is said that in windows context, the following 
> steps shall be followed:
>
> http://www.vtk.org/Wiki/VES/Developers_Guide_%28Windows%29
>
> Edit Apps/Android/CMakeBuild/configure.bat and set the variable 
> ANDROID_NDK to your NDK installation path. You may also change the 
> build type to Debug while the default is Release.
>
> Start a VisualStudio command prompt. Then to the VES directory and type:
>
> > cd Apps/Android/CMakeBuild
>
> > configure.bat
>
> > cd build
>
> > nmake
>
> I have launched the configure.bat in the VisualStudio command prompt 
> and the results obtained can be seen in the figure 1 included in this 
> e-mail. So no more steps are viable due to the errors found.
>
> In the other hand, I have tried to incorporate the Android project in 
> Eclipse and I have changed the API from 8 to 17. Is it possible to 
> directly compile and built the apk to be installed in the emulator 
> directly using the Eclipse environment or the adb commands in the 
> command line but without making the build with cmake??
>
> Thank you very much in advance and sorry for the inconveniences but I 
> am really interested in launching the project from the source and for 
> the moment it is impossible for me.
>
> I am looking forward to hearing from you soon.
>
> Ainhoa Gracia
>
>
>
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