<div dir="ltr">Hi Daniel,<div><br></div><div> Yes, there can be a difference in performance. When using local rendering in the paraviewweb client (either webgl or VGL, which is also based on webgl), the server delivers the geometry to the client to be rendered locally. This can be much faster as long as the geometry is not too large. In this case, it would not matter whether the server used software rendering instead of the GPU.</div><div><br></div><div> Just be aware that this approach will not work when the geometry gets too large to fit in the client GPU memory all at once.</div><div><br></div><div>Cheers,</div><div>Scott</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Jun 4, 2015 at 8:59 AM, Daniel Zuidinga <span dir="ltr"><<a href="mailto:info@seoaachen.de" target="_blank">info@seoaachen.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hello,<br>
<br>
makes it a difference in performance if the webgl renderer is used on the clien is used and the server uses software instead gpu renderer?<br>
<br>
regards<br>
<br>
<br>
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