<div dir="ltr">Forgot to CC the list:<div class="gmail_extra"><br><div class="gmail_quote">On Fri, Nov 7, 2014 at 9:16 AM, David Lonie <span dir="ltr"><<a href="mailto:david.lonie@kitware.com" target="_blank">david.lonie@kitware.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><span class="">On Fri, Nov 7, 2014 at 8:46 AM, <span dir="ltr"><<a href="mailto:yannic.eichler@hsu-hh.de" target="_blank">yannic.eichler@hsu-hh.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">Thank you for your fast reply.<br>
If tried different settings, but nothing really works. If i make a tick at rasterize 3D geometry the exported pdf also occurs an error and the shown graphic is kind of a bitmap graphic and not a real vector graphic like I need. You are rigth it isn´t grey-colored anymore. The errorin adobe acrobat reader is like: The graphic could not be presented correctly, please contact the producer of the file.<br></blockquote><div><br></div></span><div>We use an external library to produce the exports (gl2ps), and this is a limitation on their side -- the textures that are used to color the data cannot be detected by gl2ps, so the only way to get the colors to appear is to rasterize the data. Indeed, this defeats the purpose of using a vector format :-(</div><div><br></div><div>There was a similar issue on the developer's list a few months ago, see this thread:</div><div><br></div><div><a href="http://public.kitware.com/pipermail/paraview/2014-February/030639.html" target="_blank">http://public.kitware.com/pipermail/paraview/2014-February/030639.html</a><br></div><div><br></div><div>Is there a "Interpolate Scalars Before Mapping" option enabled in the paraview properties panel? Disabling that will change how the colors are stored, and seems to work around the texture issue.</div><div><br></div><div>As for the client error, that's hard to track down without seeing the file. By chance, do you have any multi-line text being rendered in your scene? There was a bug (fixed in the development version now) that would cause similar problems when exporting multiline text as a path.</div><span class=""><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">
Is it possible that the problem depends on the code I use to convert my simulation results into a inp-file to visualize with Paraview. In Paraview I don´t get any errors and problems and everything works still fine, but maybe I have forgotten to add some kind of special code?<br></blockquote><div><br></div></span><div>Not likely. GL2PS works by watching the OpenGL feedback buffer -- basically, it watches what is being drawn in the window and converts it into a vector format. This is independent of the original data format.</div><div> </div><div>Dave</div></div></div></div>
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