<html>
<head>
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
</head>
<body bgcolor="#FFFFFF" text="#000000">
You could try it without modifying any code by setting the
following cmake variable.<br>
<br>
VTK_IGNORE_GLDRIVER_BUGS:BOOL=ON<br>
<br>
and recompile ParaView. With my ATI Radeon HD7780 projected
tetrahedra just hangs.<br>
<br>
Burlen<br>
<br>
<div class="moz-cite-prefix">On 10/14/2014 02:07 PM, Aashish
Chaudhary wrote:<br>
</div>
<blockquote
cite="mid:CAEw35Z_4sZPX6rsphRBQbfULCqrSAXQpMY3Rhz_RWy3vUK1+Rw@mail.gmail.com"
type="cite">
<div dir="ltr">Looks like certain extensions are still not quite
working on yours system even with the proprietary driver. I will
see if I can run your code on my laptop but that would be for
tomorrow.
<div><br>
</div>
<div>** Assuming that this is not data dependent issue (which it
should not). </div>
<div><br>
</div>
<div>I think its probably this line causing the issue: </div>
<div><br>
</div>
<div>
<table class=""
style="border-collapse:collapse;border-spacing:0px;color:rgb(51,51,51);font-family:Helvetica,arial,freesans,clean,sans-serif,'Segoe
UI Emoji','Segoe UI
Symbol';font-size:13px;line-height:18.2000007629395px;background-image:initial;background-repeat:initial">
<tbody>
<tr>
</tr>
<tr>
<td id="LC157" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible"><span
class=""
style="font-weight:bold;color:rgb(68,85,136)">bool</span>
<span class="">driverSupport</span></td>
</tr>
<tr>
<td id="L158" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC158" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible"><span
class=""
style="color:rgb(153,153,153);font-weight:bold"> #if
defined(__APPLE__)</span></td>
</tr>
<tr>
<td id="L159" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC159" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible">
<span class="" style="font-weight:bold">=</span> <span
class="" style="color:rgb(0,134,179)">true</span><span
class="">;</span></td>
</tr>
<tr>
<td id="L160" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC160" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible"><span
class=""
style="color:rgb(153,153,153);font-weight:bold">
#else</span></td>
</tr>
<tr>
<td id="L161" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC161" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible">
<span class="" style="font-weight:bold">=</span> <span
class="" style="font-weight:bold">!</span><span
class="">(</span><span class="">extensions</span><span
class="" style="font-weight:bold">-></span><span
class="">DriverIsATI</span><span class="">()</span></td>
</tr>
<tr>
<td id="L162" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC162" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible">
<span class="" style="font-weight:bold">&&</span>
<span class="">(</span><span class="">extensions</span><span
class="" style="font-weight:bold">-></span><span
class="">GetDriverGLVersionMajor</span><span
class="">()</span> <span class=""
style="font-weight:bold">>=</span> <span
class="" style="color:rgb(148,82,119)">3</span><span
class="">))</span></td>
</tr>
<tr>
<td id="L163" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC163" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible">
<span class="" style="font-weight:bold">||</span> <span
class="">extensions</span><span class=""
style="font-weight:bold">-></span><span class="">GetIgnoreDriverBugs</span><span
class="">(</span><span class=""
style="color:rgb(223,80,0)">"ATI texturing bug"</span><span
class="">);</span></td>
</tr>
<tr>
<td id="L164" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
<td id="LC164" class="" style="padding:0px
10px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;vertical-align:top;white-space:pre;overflow:visible"><span
class=""
style="color:rgb(153,153,153);font-weight:bold">
#endif</span></td>
</tr>
<tr>
<td id="L165" class="" style="padding:0px
10px;width:50px;min-width:50px;font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:18px;color:rgba(0,0,0,0.298039);vertical-align:top;text-align:right;border-style:solid;border-color:rgb(238,238,238);border-width:0px
1px 0px 0px"><br>
</td>
</tr>
</tbody>
</table>
<br>
<br>
On line number 181: can you change this code to : </div>
<div><br>
</div>
<div><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">this</span><span
class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">-></span><span
class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre;background-color:rgb(255,255,255)">HasHardwareSupport</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">=</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre;background-color:rgb(255,255,255)">renwin</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">!=</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="color:rgb(0,134,179);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">NULL</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">&&</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">this</span><span
class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">-></span><span
class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre;background-color:rgb(255,255,255)">IsSupported</span><span
class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">(</span><span
class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre;background-color:rgb(255,255,255)">renwin</span><span
class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">);</span></div>
<div><span
style="font-size:12px;line-height:16.7999992370605px;white-space:pre;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace">to </span><br>
</div>
<div><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">this</span><span
class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">-></span><span
class=""
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre;background-color:rgb(255,255,255)">HasHardwareSupport</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
</span><span class=""
style="font-weight:bold;color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">=</span><span
style="color:rgb(51,51,51);font-family:Consolas,'Liberation
Mono',Menlo,Courier,monospace;font-size:12px;line-height:16.7999992370605px;white-space:pre">
1; </span></div>
<div><font color="#333333" face="Consolas, Liberation Mono,
Menlo, Courier, monospace"><span
style="font-size:12px;line-height:16.7999992370605px;white-space:pre"><br>
</span></font>
<div>- Aashish<br>
</div>
<div>
<div><br>
</div>
<div><br>
</div>
</div>
</div>
</div>
<div class="gmail_extra"><br>
<div class="gmail_quote">On Tue, Oct 14, 2014 at 4:53 PM, B.W.H.
van Beest <span dir="ltr"><<a moz-do-not-send="true"
href="mailto:bwvb@xs4all.nl" target="_blank">bwvb@xs4all.nl</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
<div text="#000000" bgcolor="#FFFFFF"> Progress indeed. But
I don't understand what you are saying about the transfer
function.<br>
<br>
I' starting to wonder if I have two issues occurring
simultaneously.<br>
In a new thread I just posted I described my problem in
getting the colours in place.<br>
I need to write to a vtk file first and load it back. I
just found that when I just did that<br>
and then switched fo volume rendering, an error was there
about the absence<br>
of an opengl extension:<br>
<br>
ERROR: In
/usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLProjectedTetrahedraMapper.cxx,
line 185<br>
vtkOpenGLProjectedTetrahedraMapper (0x58ae490): The
required extensions are not supported.<br>
<br>
This is complete unknown terrain for me.<br>
<br>
Regards,<br>
Bertwim
<div>
<div class="h5"><br>
<br>
<br>
<div>On 10/14/2014 09:58 PM, Burlen Loring wrote:<br>
</div>
<blockquote type="cite"> progress! it sounds like
volume rendering is working on the wavelet dataset.<br>
<br>
You do need the scalars for volume rendering, so
make sure you have those when you try. You need to
select the scalars in the drop down also, I usually
do this before changing to the volume
representation. You also may need to edit the
transfer function. For testing you could make the
opacity over the entire scalar range in which case
you should see a solid cube.<br>
<br>
If you've done all that and don't see anything it's
likely that the dataset is messed up. Add a
dataset->Print(cerr) statement to the end of your
request data, look in the information panel and
verify correct number of points and scalar ranges. <br>
<br>
If all else fails post the dataset to the list.
After creating your cube go to the file menu and
"save data".<br>
<br>
<br>
<div>On 10/14/2014 10:40 AM, B.W.H. van Beest wrote:<br>
</div>
<blockquote type="cite"> Hi Burlen, <br>
<br>
I have upgraded to the AMD drivers. Thanks for the
hint. It has improved the situation a bit.<br>
<br>
Furthermore, I created the wavelet source. When
selecting "volume" representation, I do see a
three 3 picture, in all 5 volume rendering mode
(smart, raycast and texture mapping, ray cast
only, texture mapping only, GPU based). The
picture a rather fuzzy, but then I don't know what
I'm supposed to see here. The good news is that
the openGL errors I had before when displaying a
wavelet, now have gone.<br>
<br>
The situation with my own cube, though, has
unchanged. unfortunately. <br>
The cube disappears in "volume" representation
node, also when I re-inserted scalar values for
each of the 8 vertices.<br>
<br>
Regards,<br>
Bertwim<br>
<br>
<div>On 10/14/2014 06:06 PM, Burlen Loring wrote:<br>
</div>
<blockquote type="cite"> Hi Bertwim,<br>
<br>
In recent releases of ParaView I have
experienced issues/flakeyness with volume
rendering. Something you should try: Create the
wavelet source, then in the properties panel
find "volume rendering mode" and set it to "ray
cast only". This has worked for me on a number
of systems. may or may not work, but worth a
try.<br>
<br>
The output you pasted below shows that although
you've got a sweet ATI GPU you're not taking
advantage of it! You're using the Intel
integrated GPU with Mesa drivers. If I were you
I would install proprietary the <a
moz-do-not-send="true"
href="http://support.amd.com/en-us/download"
target="_blank">AMD drivers</a>. This should
give you nice performance boost and may even
solve the OpenGL errors you reported, which
these days are as often (or more) a result of
bugs in the Mesa drivers than in VTK.<br>
<br>
Burlen<br>
<br>
<div>On 10/13/2014 11:44 AM, B.W.H. van Beest
wrote:<br>
</div>
<blockquote type="cite"> <br>
<br>
OS: OpenSuSe 13.1<br>
<br>
# lspci | grep -i vga<br>
00:02.0 VGA compatible controller: Intel
Corporation 4th Gen Core Processor Integrated
Graphics Controller (rev 06)<br>
01:00.0 VGA compatible controller: Advanced
Micro Devices, Inc. [AMD/ATI] Mars [Radeon HD
8670A/8670M/8750M]<br>
<br>
# glxinfo <br>
name of display: :0<br>
display: :0 screen: 0<br>
direct rendering: Yes<br>
server glx vendor string: SGI<br>
server glx version string: 1.4<br>
server glx extensions:<br>
GLX_ARB_create_context,
GLX_ARB_create_context_profile, <br>
GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, <br>
GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, <br>
GLX_EXT_visual_rating,
GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, <br>
GLX_OML_swap_method, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, <br>
GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group,
GLX_SGI_swap_control<br>
client glx vendor string: Mesa Project and SGI<br>
client glx version string: 1.4<br>
client glx extensions:<br>
GLX_ARB_create_context,
GLX_ARB_create_context_profile, <br>
GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, <br>
GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
<br>
GLX_EXT_create_context_es2_profile,
GLX_EXT_fbconfig_packed_float, <br>
GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, <br>
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, <br>
GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, <br>
GLX_MESA_multithread_makecurrent,
GLX_MESA_swap_control, <br>
GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, <br>
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, <br>
GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync<br>
GLX version: 1.4<br>
GLX extensions:<br>
GLX_ARB_create_context,
GLX_ARB_create_context_profile, <br>
GLX_ARB_get_proc_address,
GLX_ARB_multisample, <br>
GLX_EXT_create_context_es2_profile,
GLX_EXT_import_context, <br>
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, <br>
GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, <br>
GLX_MESA_multithread_makecurrent,
GLX_MESA_swap_control, <br>
GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, <br>
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, <br>
GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync<br>
OpenGL vendor string: Intel Open Source
Technology Center<br>
OpenGL renderer string: Mesa DRI Intel(R)
Haswell Mobile <br>
OpenGL core profile version string: 3.1 (Core
Profile) Mesa 9.2.3<br>
OpenGL core profile shading language version
string: 1.40<br>
OpenGL core profile context flags: (none)<br>
OpenGL core profile extensions:<br>
GL_3DFX_texture_compression_FXT1,
GL_AMD_draw_buffers_blend, <br>
GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, <br>
GL_APPLE_object_purgeable,
GL_ARB_ES2_compatibility, <br>
GL_ARB_ES3_compatibility,
GL_ARB_base_instance, <br>
GL_ARB_blend_func_extended,
GL_ARB_copy_buffer, GL_ARB_debug_output, <br>
GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_draw_buffers, <br>
GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, <br>
GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, <br>
GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_shader, <br>
GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, <br>
GL_ARB_get_program_binary,
GL_ARB_half_float_pixel, <br>
GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, <br>
GL_ARB_internalformat_query,
GL_ARB_invalidate_subdata, <br>
GL_ARB_map_buffer_range,
GL_ARB_occlusion_query2, <br>
GL_ARB_pixel_buffer_object,
GL_ARB_point_sprite, GL_ARB_provoking_vertex,
<br>
GL_ARB_robustness, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, <br>
GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, <br>
GL_ARB_shader_texture_lod,
GL_ARB_shading_language_420pack, <br>
GL_ARB_shading_language_packing,
GL_ARB_sync, <br>
GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, <br>
GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map_array, <br>
GL_ARB_texture_float,
GL_ARB_texture_multisample, <br>
GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_lod, <br>
GL_ARB_texture_rectangle,
GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
<br>
GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, <br>
GL_ARB_texture_swizzle,
GL_ARB_timer_query,
GL_ARB_uniform_buffer_object, <br>
GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, <br>
GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, <br>
GL_ATI_blend_equation_separate,
GL_ATI_texture_float, GL_EXT_abgr, <br>
GL_EXT_blend_equation_separate,
GL_EXT_draw_buffers2, <br>
GL_EXT_draw_instanced,
GL_EXT_framebuffer_blit, <br>
GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, <br>
GL_EXT_framebuffer_sRGB,
GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, <br>
GL_EXT_pixel_buffer_object,
GL_EXT_provoking_vertex, GL_EXT_texture_array,
<br>
GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, <br>
GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, <br>
GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_decode, <br>
GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, <br>
GL_EXT_texture_swizzle,
GL_EXT_timer_query, GL_EXT_transform_feedback,
<br>
GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, <br>
GL_MESA_pack_invert,
GL_MESA_texture_signed_rgba,
GL_MESA_ycbcr_texture, <br>
GL_NV_conditional_render,
GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
<br>
GL_OES_EGL_image, GL_OES_read_format,
GL_S3_s3tc<br>
<br>
OpenGL version string: 3.0 Mesa 9.2.3<br>
OpenGL shading language version string: 1.30<br>
OpenGL context flags: (none)<br>
OpenGL extensions:<br>
GL_3DFX_texture_compression_FXT1,
GL_AMD_draw_buffers_blend, <br>
GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, <br>
GL_APPLE_object_purgeable,
GL_APPLE_packed_pixels, <br>
GL_APPLE_vertex_array_object,
GL_ARB_ES2_compatibility, <br>
GL_ARB_ES3_compatibility,
GL_ARB_blend_func_extended, <br>
GL_ARB_color_buffer_float,
GL_ARB_copy_buffer, GL_ARB_debug_output, <br>
GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, <br>
GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, <br>
GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, <br>
GL_ARB_explicit_attrib_location,
GL_ARB_fragment_coord_conventions, <br>
GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, <br>
GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, <br>
GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, <br>
GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, <br>
GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, <br>
GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_range, GL_ARB_multisample, <br>
GL_ARB_multitexture,
GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, <br>
GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite,
<br>
GL_ARB_provoking_vertex,
GL_ARB_robustness, GL_ARB_sampler_objects, <br>
GL_ARB_seamless_cube_map,
GL_ARB_shader_bit_encoding, <br>
GL_ARB_shader_objects,
GL_ARB_shader_texture_lod, <br>
GL_ARB_shading_language_100,
GL_ARB_shading_language_420pack, <br>
GL_ARB_shading_language_packing,
GL_ARB_shadow, GL_ARB_sync, <br>
GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, <br>
GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, <br>
GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, <br>
GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, <br>
GL_ARB_texture_env_dot3,
GL_ARB_texture_float, <br>
GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, <br>
GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_lod, <br>
GL_ARB_texture_rectangle,
GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
<br>
GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, <br>
GL_ARB_texture_swizzle,
GL_ARB_timer_query, GL_ARB_transpose_matrix, <br>
GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, <br>
GL_ARB_vertex_array_object,
GL_ARB_vertex_buffer_object, <br>
GL_ARB_vertex_program,
GL_ARB_vertex_shader, <br>
GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, <br>
GL_ATI_blend_equation_separate,
GL_ATI_draw_buffers, <br>
GL_ATI_envmap_bumpmap,
GL_ATI_separate_stencil, <br>
GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_abgr, <br>
GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, <br>
GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, <br>
GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_draw_buffers2, <br>
GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord,
<br>
GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, <br>
GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, <br>
GL_EXT_framebuffer_sRGB,
GL_EXT_gpu_program_parameters, <br>
GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, <br>
GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, <br>
GL_EXT_point_parameters,
GL_EXT_polygon_offset,
GL_EXT_provoking_vertex, <br>
GL_EXT_rescale_normal,
GL_EXT_secondary_color, <br>
GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, <br>
GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
<br>
GL_EXT_subtexture, GL_EXT_texture,
GL_EXT_texture3D, <br>
GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, <br>
GL_EXT_texture_compression_rgtc,
GL_EXT_texture_cube_map, <br>
GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, <br>
GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, <br>
GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, <br>
GL_EXT_texture_lod_bias,
GL_EXT_texture_object,
GL_EXT_texture_rectangle, <br>
GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_decode, <br>
GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, <br>
GL_EXT_texture_swizzle,
GL_EXT_timer_query, GL_EXT_transform_feedback,
<br>
GL_EXT_vertex_array,
GL_EXT_vertex_array_bgra, <br>
GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, <br>
GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, <br>
GL_MESA_pack_invert,
GL_MESA_texture_array,
GL_MESA_texture_signed_rgba, <br>
GL_MESA_window_pos, GL_MESA_ycbcr_texture,
GL_NV_blend_square, <br>
GL_NV_conditional_render,
GL_NV_depth_clamp, GL_NV_light_max_exponent, <br>
GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, <br>
GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, <br>
GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, <br>
GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, <br>
GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays<br>
<br>
20 GLX Visuals<br>
visual x bf lv rg d st colorbuffer sr
ax dp st accumbuffer ms cav<br>
id dep cl sp sz l ci b ro r g b a F gb
bf th cl r g b a ns b eat<br>
----------------------------------------------------------------------------<br>
0x042 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x043 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0ad 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x0ae 24 tc 0 32 0 r . . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x0af 24 tc 0 32 0 r . . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0b0 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 16 16 16 16 0 0 Slow<br>
0x0b1 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 4 1 None<br>
0x0b2 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 8 1 None<br>
0x0b3 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 4 1 None<br>
0x0b4 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 8 1 None<br>
0x0b5 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x0b6 24 dc 0 32 0 r . . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x0b7 24 dc 0 32 0 r . . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0b8 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0b9 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 16 16 16 16 0 0 Slow<br>
0x0ba 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 4 1 None<br>
0x0bb 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 8 1 None<br>
0x0bc 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 4 1 None<br>
0x0bd 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 8 1 None<br>
0x080 32 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
<br>
44 GLXFBConfigs:<br>
visual x bf lv rg d st colorbuffer sr
ax dp st accumbuffer ms cav<br>
id dep cl sp sz l ci b ro r g b a F gb
bf th cl r g b a ns b eat<br>
----------------------------------------------------------------------------<br>
0x081 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x082 0 tc 0 16 0 r . . 5 6 5 0 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x083 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 0 0 None<br>
0x084 0 tc 0 16 0 r . . 5 6 5 0 .
. 0 16 0 0 0 0 0 0 0 None<br>
0x085 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x086 0 tc 0 16 0 r . . 5 6 5 0 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x087 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x088 24 tc 0 32 0 r . . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x089 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x08a 24 tc 0 32 0 r . . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x08b 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 0 0 None<br>
0x08c 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 16 16 16 0 0 0 Slow<br>
0x08d 32 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x08e 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 16 16 16 16 0 0 Slow<br>
0x08f 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 0 0 0 0 0 0 4 1 None<br>
0x090 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 0 0 0 0 0 0 8 1 None<br>
0x091 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 4 1 None<br>
0x092 0 tc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 8 1 None<br>
0x093 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 4 1 None<br>
0x094 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 8 1 None<br>
0x095 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 4 1 None<br>
0x096 24 tc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 8 1 None<br>
0x097 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x098 0 dc 0 16 0 r . . 5 6 5 0 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x099 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 0 0 None<br>
0x09a 0 dc 0 16 0 r . . 5 6 5 0 .
. 0 16 0 0 0 0 0 0 0 None<br>
0x09b 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x09c 0 dc 0 16 0 r . . 5 6 5 0 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x09d 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x09e 24 dc 0 32 0 r . . 8 8 8 8 .
. 0 0 0 0 0 0 0 0 0 None<br>
0x09f 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0a0 24 dc 0 32 0 r . . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0a1 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 0 0 None<br>
0x0a2 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 16 16 16 0 0 0 Slow<br>
0x0a3 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 0 0 None<br>
0x0a4 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 16 16 16 16 0 0 Slow<br>
0x0a5 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 0 0 0 0 0 0 4 1 None<br>
0x0a6 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 0 0 0 0 0 0 8 1 None<br>
0x0a7 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 4 1 None<br>
0x0a8 0 dc 0 16 0 r y . 5 6 5 0 .
. 0 16 0 0 0 0 0 8 1 None<br>
0x0a9 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 4 1 None<br>
0x0aa 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 0 0 0 0 0 0 8 1 None<br>
0x0ab 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 4 1 None<br>
0x0ac 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0 0 8 1 None<br>
<br>
<br>
<div>On 10/13/2014 07:42 PM, Aashish Chaudhary
wrote:<br>
</div>
<blockquote type="cite">
<div dir="ltr">What graphics card / graphics
driver version / OS this system has?
<div><br>
</div>
<div>- Aashish</div>
</div>
<div class="gmail_extra"><br>
<div class="gmail_quote">On Mon, Oct 13,
2014 at 1:41 PM, B.W.H. van Beest <span
dir="ltr"><<a
moz-do-not-send="true"
href="mailto:bwvb@xs4all.nl"
target="_blank">bwvb@xs4all.nl</a>></span>
wrote:<br>
<blockquote class="gmail_quote"
style="margin:0 0 0
.8ex;border-left:1px #ccc
solid;padding-left:1ex">
<div text="#000000" bgcolor="#FFFFFF">
Hi Aashish, <br>
<br>
This is what I do:<br>
1. start paraview<br>
2. Sources -> Wavelet ->
Apply.<br>
A cube is displayed (Outline
representation).<br>
3. Select 'Volume" representation"<br>
<br>
cube disappears. Then: <br>
=====================<br>
Generic Warning: In
/usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLGPUVolumeRayCastMapper.cxx,
line 487<br>
failed at glBindTexture 1 OpenGL
errors detected<br>
0 : (1282) Invalid operation<br>
<br>
<br>
<br>
Generic Warning: In
/usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLGPUVolumeRayCastMapper.cxx,
line 487<br>
failed at glBindTexture 1 OpenGL
errors detected<br>
0 : (1282) Invalid operation<br>
<br>
<br>
<br>
Generic Warning: In
/usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLGPUVolumeRayCastMapper.cxx,
line 487<br>
failed at glBindTexture 1 OpenGL
errors detected<br>
0 : (1282) Invalid operation<br>
=========================
<div>
<div><br>
<br>
<br>
<br>
<br>
<br>
<div>On 10/13/2014 07:35 PM,
Aashish Chaudhary wrote:<br>
</div>
<blockquote type="cite">
<div dir="ltr">So when you
created a wavelet source and
change the representation to
volume you got the errors?
Can you post those errors?
<div><br>
</div>
<div>Thanks,</div>
<div><br>
</div>
</div>
<div class="gmail_extra"><br>
<div class="gmail_quote">On
Mon, Oct 13, 2014 at 1:33
PM, B.W.H. van Beest <span
dir="ltr"><<a
moz-do-not-send="true"
href="mailto:bwvb@xs4all.nl" target="_blank">bwvb@xs4all.nl</a>></span>
wrote:<br>
<blockquote
class="gmail_quote"
style="margin:0 0 0
.8ex;border-left:1px
#ccc
solid;padding-left:1ex">
<div text="#000000"
bgcolor="#FFFFFF">
Aashish, <br>
<br>
Thanks for the
suggestion.<br>
<br>
However, doing this
gives me all kinds of
opengl errors (invalid
instruction).<br>
<br>
Besides that, the
wavelet gives me a
cube indeed, but I
need to understand
when <br>
I can have a volume
rendering. I created
new Source's (e.g.
tri-prism, a wedge, <br>
a box with boundaries
of finite thickness
etc.). But I cannot
get volume rendering<br>
to work, grrrrrr. (See
other thread)<br>
<br>
Kind Regards,<br>
Bertwim
<div>
<div><br>
<br>
<br>
<div>On 10/13/2014
05:28 PM,
Aashish
Chaudhary wrote:<br>
</div>
<blockquote
type="cite">
<div dir="ltr">You
can create a
wavelet source
and then
display it as
a volume.
<div><br>
</div>
<div><br>
</div>
</div>
<div
class="gmail_extra"><br>
<div
class="gmail_quote">On
Fri, Oct 10,
2014 at 3:45
PM, B.W.H. van
Beest <span
dir="ltr"><<a
moz-do-not-send="true" href="mailto:bwvb@xs4all.nl" target="_blank">bwvb@xs4all.nl</a>></span>
wrote:<br>
<blockquote
class="gmail_quote"
style="margin:0
0 0
.8ex;border-left:1px
#ccc
solid;padding-left:1ex">Can
perhaps
somebody point
me how to
address the
following.<br>
<br>
When I create
a new source
(say: a box) I
get an a box
that<br>
can be
displayed via
its surfaces,
its
constituing
points, or
wireframe<br>
representation.<br>
But I need a
volume
rendering (so
that I can add
e.g. a
clipping
plane)<br>
How do I get
that?<br>
<br>
Regards,<br>
Bertwim<br>
<br>
<br>
<br>
_______________________________________________<br>
Powered by <a
moz-do-not-send="true" href="http://www.kitware.com" target="_blank">www.kitware.com</a><br>
<br>
Visit other
Kitware
open-source
projects at <a
moz-do-not-send="true"
href="http://www.kitware.com/opensource/opensource.html"
target="_blank">http://www.kitware.com/opensource/opensource.html</a><br>
<br>
Please keep
messages
on-topic and
check the
ParaView Wiki
at: <a
moz-do-not-send="true"
href="http://paraview.org/Wiki/ParaView" target="_blank">http://paraview.org/Wiki/ParaView</a><br>
<br>
Follow this
link to
subscribe/unsubscribe:<br>
<a
moz-do-not-send="true"
href="http://public.kitware.com/mailman/listinfo/paraview"
target="_blank">http://public.kitware.com/mailman/listinfo/paraview</a><br>
</blockquote>
</div>
<br>
<br
clear="all">
<div><br>
</div>
-- <br>
<div dir="ltr"><font
face="trebuchet
ms,
sans-serif"><i>|
Aashish
Chaudhary <br>
| Technical
Leader
<br>
| Kitware
Inc.
<br>
</i></font>
<div><i><font
face="trebuchet
ms,
sans-serif">| </font><a
moz-do-not-send="true"
href="http://www.kitware.com/company/team/chaudhary.html"
target="_blank">http://www.kitware.com/company/team/chaudhary.html</a></i></div>
</div>
</div>
</blockquote>
<br>
</div>
</div>
</div>
</blockquote>
</div>
<br>
<br clear="all">
<div><br>
</div>
-- <br>
<div dir="ltr"><font
face="trebuchet ms,
sans-serif"><i>| Aashish
Chaudhary <br>
| Technical Leader
<br>
| Kitware Inc.
<br>
</i></font>
<div><i><font
face="trebuchet ms,
sans-serif">| </font><a
moz-do-not-send="true"
href="http://www.kitware.com/company/team/chaudhary.html"
target="_blank">http://www.kitware.com/company/team/chaudhary.html</a></i></div>
</div>
</div>
</blockquote>
<br>
</div>
</div>
</div>
</blockquote>
</div>
<br>
<br clear="all">
<div><br>
</div>
-- <br>
<div dir="ltr"><font face="trebuchet ms,
sans-serif"><i>| Aashish Chaudhary <br>
| Technical Leader <br>
| Kitware Inc. <br>
</i></font>
<div><i><font face="trebuchet ms,
sans-serif">| </font><a
moz-do-not-send="true"
href="http://www.kitware.com/company/team/chaudhary.html"
target="_blank">http://www.kitware.com/company/team/chaudhary.html</a></i></div>
</div>
</div>
</blockquote>
<br>
<br>
<fieldset></fieldset>
<br>
<pre>_______________________________________________
Powered by <a moz-do-not-send="true" href="http://www.kitware.com" target="_blank">www.kitware.com</a>
Visit other Kitware open-source projects at <a moz-do-not-send="true" href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a>
Please keep messages on-topic and check the ParaView Wiki at: <a moz-do-not-send="true" href="http://paraview.org/Wiki/ParaView" target="_blank">http://paraview.org/Wiki/ParaView</a>
Follow this link to subscribe/unsubscribe:
<a moz-do-not-send="true" href="http://public.kitware.com/mailman/listinfo/paraview" target="_blank">http://public.kitware.com/mailman/listinfo/paraview</a>
</pre>
</blockquote>
<br>
</blockquote>
<br>
<br>
<fieldset></fieldset>
<br>
<pre>_______________________________________________
Powered by <a moz-do-not-send="true" href="http://www.kitware.com" target="_blank">www.kitware.com</a>
Visit other Kitware open-source projects at <a moz-do-not-send="true" href="http://www.kitware.com/opensource/opensource.html" target="_blank">http://www.kitware.com/opensource/opensource.html</a>
Please keep messages on-topic and check the ParaView Wiki at: <a moz-do-not-send="true" href="http://paraview.org/Wiki/ParaView" target="_blank">http://paraview.org/Wiki/ParaView</a>
Follow this link to subscribe/unsubscribe:
<a moz-do-not-send="true" href="http://public.kitware.com/mailman/listinfo/paraview" target="_blank">http://public.kitware.com/mailman/listinfo/paraview</a>
</pre>
</blockquote>
<br>
</blockquote>
<br>
</div>
</div>
</div>
<br>
_______________________________________________<br>
Powered by <a moz-do-not-send="true"
href="http://www.kitware.com" target="_blank">www.kitware.com</a><br>
<br>
Visit other Kitware open-source projects at <a
moz-do-not-send="true"
href="http://www.kitware.com/opensource/opensource.html"
target="_blank">http://www.kitware.com/opensource/opensource.html</a><br>
<br>
Please keep messages on-topic and check the ParaView Wiki
at: <a moz-do-not-send="true"
href="http://paraview.org/Wiki/ParaView" target="_blank">http://paraview.org/Wiki/ParaView</a><br>
<br>
Follow this link to subscribe/unsubscribe:<br>
<a moz-do-not-send="true"
href="http://public.kitware.com/mailman/listinfo/paraview"
target="_blank">http://public.kitware.com/mailman/listinfo/paraview</a><br>
<br>
</blockquote>
</div>
<br>
<br clear="all">
<div><br>
</div>
-- <br>
<div dir="ltr"><font face="trebuchet ms, sans-serif"><i>|
Aashish Chaudhary <br>
| Technical Leader <br>
| Kitware Inc. <br>
</i></font>
<div><i><font face="trebuchet ms, sans-serif">| </font><a
moz-do-not-send="true"
href="http://www.kitware.com/company/team/chaudhary.html"
target="_blank">http://www.kitware.com/company/team/chaudhary.html</a></i></div>
</div>
</div>
</blockquote>
<br>
</body>
</html>