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    Hi Aashish, <br>
    <br>
    This is what I do:<br>
    1. start paraview<br>
    2. Sources -> Wavelet -> Apply.<br>
         A cube is displayed (Outline representation).<br>
    3. Select 'Volume" representation"<br>
    <br>
    cube disappears. Then: <br>
    =====================<br>
    Generic Warning: In
    /usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLGPUVolumeRayCastMapper.cxx,
    line 487<br>
    failed at glBindTexture 1 OpenGL errors detected<br>
      0 : (1282) Invalid operation<br>
    <br>
    <br>
    <br>
    Generic Warning: In
    /usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLGPUVolumeRayCastMapper.cxx,
    line 487<br>
    failed at glBindTexture 1 OpenGL errors detected<br>
      0 : (1282) Invalid operation<br>
    <br>
    <br>
    <br>
    Generic Warning: In
    /usr/local/git/ParaView/VTK/Rendering/VolumeOpenGL/vtkOpenGLGPUVolumeRayCastMapper.cxx,
    line 487<br>
    failed at glBindTexture 1 OpenGL errors detected<br>
      0 : (1282) Invalid operation<br>
    =========================<br>
    <br>
    <br>
    <br>
    <br>
    <br>
    <div class="moz-cite-prefix">On 10/13/2014 07:35 PM, Aashish
      Chaudhary wrote:<br>
    </div>
    <blockquote
cite="mid:CAEw35Z9_Fabp1Evb_Q+atv3As_Qjz4qm4UnKs3bRdV2MU3wD9A@mail.gmail.com"
      type="cite">
      <div dir="ltr">So when you created a wavelet source and change the
        representation to volume you got the errors? Can you post those
        errors? 
        <div><br>
        </div>
        <div>Thanks,</div>
        <div><br>
        </div>
      </div>
      <div class="gmail_extra"><br>
        <div class="gmail_quote">On Mon, Oct 13, 2014 at 1:33 PM, B.W.H.
          van Beest <span dir="ltr"><<a moz-do-not-send="true"
              href="mailto:bwvb@xs4all.nl" target="_blank">bwvb@xs4all.nl</a>></span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0
            .8ex;border-left:1px #ccc solid;padding-left:1ex">
            <div text="#000000" bgcolor="#FFFFFF"> Aashish, <br>
              <br>
              Thanks for the suggestion.<br>
              <br>
              However, doing this gives me all kinds of opengl errors
              (invalid instruction).<br>
              <br>
              Besides that, the wavelet gives me a cube indeed, but I
              need to understand when <br>
              I can have a volume rendering. I created new Source's
              (e.g. tri-prism, a wedge, <br>
              a box with boundaries of finite thickness etc.). But I
              cannot get volume rendering<br>
              to work, grrrrrr. (See other thread)<br>
              <br>
              Kind Regards,<br>
              Bertwim
              <div>
                <div class="h5"><br>
                  <br>
                  <br>
                  <div>On 10/13/2014 05:28 PM, Aashish Chaudhary wrote:<br>
                  </div>
                  <blockquote type="cite">
                    <div dir="ltr">You can create a wavelet source and
                      then display it as a volume. 
                      <div><br>
                      </div>
                      <div><br>
                      </div>
                    </div>
                    <div class="gmail_extra"><br>
                      <div class="gmail_quote">On Fri, Oct 10, 2014 at
                        3:45 PM, B.W.H. van Beest <span dir="ltr"><<a
                            moz-do-not-send="true"
                            href="mailto:bwvb@xs4all.nl" target="_blank">bwvb@xs4all.nl</a>></span>
                        wrote:<br>
                        <blockquote class="gmail_quote" style="margin:0
                          0 0 .8ex;border-left:1px #ccc
                          solid;padding-left:1ex">Can perhaps somebody
                          point me how to address the following.<br>
                          <br>
                          When I create a new source (say: a box) I get
                          an a box that<br>
                          can be displayed via its surfaces, its
                          constituing points, or wireframe<br>
                          representation.<br>
                          But I need a volume rendering (so that I can
                          add e.g. a clipping plane)<br>
                          How do I get that?<br>
                          <br>
                          Regards,<br>
                          Bertwim<br>
                          <br>
                          <br>
                          <br>
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                      -- <br>
                      <div dir="ltr"><font face="trebuchet ms,
                          sans-serif"><i>| Aashish Chaudhary <br>
                            | Technical Leader         <br>
                            | Kitware Inc.            <br>
                          </i></font>
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        -- <br>
        <div dir="ltr"><font face="trebuchet ms, sans-serif"><i>|
              Aashish Chaudhary <br>
              | Technical Leader         <br>
              | Kitware Inc.            <br>
            </i></font>
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