[Paraview] TextureMapToSphere seam problem

Utkarsh Ayachit utkarsh.ayachit at kitware.com
Wed Apr 8 12:27:43 EDT 2015


Ah....nvm :), this is indeed a bug. Feel free to report using the URL
Christophe pointed to. One way to solve this would be create a new
source that duplicates the points along the edge to avoid that
interpolation between the texture coordinates at the seam.

Thanks
Utkarsh

On Wed, Apr 8, 2015 at 12:19 PM, Patrick Brockmann
<Patrick.Brockmann at lsce.ipsl.fr> wrote:
> Le 08/04/2015 18:02, Utkarsh Ayachit a écrit :
>>
>> Patrick,
>>
>> Simply check the "Prevent Seam" checkbox on the Properties panel for
>> the "TextureMapToSphere" filter and the seam will disappear.
>
> Hi,
> When you apply "Prevent Seam", it solves the problem but
> then you get a mirrored copy of the texture.
> Have a look to the continents displayed.
> Thanks
> Patrick
>
>>> Hi,
>>>
>>> I have a "ghost wrapped image" at the seam when I apply a texture to
>>> a sphere source.
>>>
>>> I don't know how to figure out this problem.
>>> Attached 2 captures.
>>> Let me know if I have misunderstood something or if there is a
>>> workaround.
>>> Tested with 4.3.1 64-bit Linux
>>>
>>> Regards
>>> Patrick
>>>
>>> --
>>> LSCE/IPSL, Laboratoire CEA-CNRS-UVSQ
>>> Data Analysis and Visualization Engineer
>>> ICMC - IPSL Climate Modelling Centre
>>> --
>>>
>>>
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>
> --
> LSCE/IPSL, Laboratoire CEA-CNRS-UVSQ
> Data Analysis and Visualization Engineer
> ICMC - IPSL Climate Modelling Centre
> --
>


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