<div dir="ltr">Hello there,<div><br></div><div>The picking is working. The method returns the number of objects intersected and store link to the actors intersected.</div><div>Although, currently the boundingbox tested is fixed because I didnt find any method on actors to get its bounding box.</div>
<div><br></div><div style>Is there currently anyone working on Actors to compute the bounding box?</div><div style>Is there any need to make a picking more precise than its bounding box? For that, after checking the boundingbox I would have to check the ray with every polygon in the mesh, and if the object is big it will take some time.</div>
<div style><br></div><div style>Best regards,</div><div style><br></div><div style>Wendel B Silva</div></div>