<div dir="ltr">I'm using a i7-4650U 8G machine.</div><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Mar 23, 2015 at 12:10 PM, Lin M <span dir="ltr"><<a href="mailto:majcjc@gmail.com" target="_blank">majcjc@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Hi guys. <div><br></div><div>I'm using fast marching to compute the distance map, but the time of computation is much slower than I expected. Is it normal to cost about 250secs for a 512*512*365 image? I'm using the released mode.</div><div><br></div><div>My process is like this:</div><div>1. initialize a binary image (alive image) where segmented target is set to 1, the rest is set to 0</div><div>2. initialize the trial image where the neighbourhood of alive image is set to 1, the rest is set to 0</div><div>3. give the two images to the adaptor and set the alive value and the trial value both to 1</div><div>4. run fast marching</div><div><br></div><div>Do you have any ideas about that or some suggestions to improve the performance. Thank you very much!</div><div><br></div><div>Best,</div><div>Lin</div></div>
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