Hi all, <br><br>I want a propogating front which gets penalized for deviating from a level set which has low curvature i.e. stops speeding when the curvature starts becoming high. Basically, I dont want the level set to enter narrow structures such as narrow vessels, etc. Is that possible with ITK's fast marching (or any other) level-set implementation?
<br><br>Thanks in advance, <br><br>Regards, <br>Rashed karim <br><br><br>