I am using the BinaryMask3DMeshSource filter example in Insight/Examples/Filters/SurfaceExtraction.cxx to create an isosurface of a
series of DICOM images. I need to retrieve the coordinates of the output mesh's nodes
(or the vertices of the triangles formed by the mesh) so I can then
draw the surface in Coin3D. I
realize that I can also draw the surface in VTK, but I need to
integrate the program into an application that uses Coin. <br><br>In a previous post (located at <a href="http://public.kitware.com/pipermail/insight-users/2007-May/022211.html">http://public.kitware.com/pipermail/insight-users/2007-May/022211.html
</a>) , I attempted to follow the methods of retrieving coordinates in the PointSet example in Insight/Examples/DataRepresentation/Mesh/PointSet2.cxx, but could not find a way to get the mesh points for the points container.
<br><br>How is it possible to get the x, y, and z coordinates of a mesh generated by the BinaryMask3DMeshSource filter? <br><br>Thank you,<br>Catherine Peloquin<br>