<br>Create your own operator by subclassing itk::NeighborhoodOperator and override the "Fill" and "GenerateCoefficients" methods to compute your coefficients and arrange them spatially in your neighborhood.
<br><br>-- <br>Karthik Krishnan<br>R&D Engineer,<br>Kitware Inc.
<br><br><div><span class="gmail_quote">On 5/15/07, <b class="gmail_sendername">Matt Kelsey</b> <<a href="mailto:mkelsey@gmail.com">mkelsey@gmail.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hello all,<br>I'd like to implement Law's Texture Energy measures on some 2-D<br>images. This basically involves performing convolution of a 5x5<br>kernel on my image. The Neighborhood operator and filter seem to be
<br>the obvious choice for this. I wonder if there is a generic<br>implementation of something like the Sobel Operator which would let me<br>set the kernel with my own values.<br><br>Thanks for any comments,<br>Matt Kelsey
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