<DIV>This code is from the ITKGuide,Rigid Transform in 3D</DIV>
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<DIV>typedef TransformType::VersorType VersorType;<BR>typedef VersorType::VectorType VectorType;<BR>VersorType rotation;<BR>VectorType axis;<BR>axis[0] = 0.0;<BR>axis[1] = 0.0;<BR>axis[2] = 1.0;<BR>const double angle = 0;<BR>rotation.Set( axis, angle );<BR>transform->SetRotation( rotation );</DIV>
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<DIV>I want to know what the variable axis,angle are.</DIV>
<DIV>And why give them those values?</DIV>
<DIV> </DIV>
<DIV> </DIV>
<DIV> </DIV></DIV><BR><BR><DIV>
<DIV><STRONG><FONT color=#00007f>Best Regards!</FONT></STRONG></DIV>
<DIV><STRONG><FONT color=#00007f></FONT></STRONG> </DIV>
<DIV><STRONG><FONT color=#00007f>Yu Qi</FONT></STRONG></DIV>
<DIV> </DIV>
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