[Insight-users] [vtkusers] problems with rendering using ray casting

Aashish Chaudhary aashish.chaudhary at kitware.com
Wed Sep 21 12:57:48 EDT 2011


this looks fishy.. would it be possible to install the latest graphics driver?



On Wed, Sep 21, 2011 at 11:21 AM, Prathamesh Kulkarni
<prathameshmkulkarni at gmail.com> wrote:
> Okay. I am using Windows 7 Professional. The OpenGL version is 1.1 with
> 8.17.12.5957. Here is a detailed report:
> Renderer: GDI Generic
> Vendor: Microsoft Corporation
> Memory: 4095 MB
> Version: 1.1.0
> Shading language version: N/A
>
> Max texture size: 1024 x 1024
> Max texture coordinates: 0
> Max vertex texture image units: 0
> Max texture image units: 0
> Max geometry texture units: 0
> Max anisotropic filtering value: 0
> Max number of light sources: 8
> Max viewport size: 16384 x 16384
> Max uniform vertex components: 0
> Max uniform fragment components: 0
> Max geometry uniform components: 0
> Max varying floats: 0
> Max samples: 0
> Max draw buffers: 0
>
> Extensions: 3
> GL_EXT_bgra
> GL_EXT_paletted_texture
> GL_WIN_swap_hint
> Core features
> v1.1 (100 % - 7/7)
> v1.2 (0 % - 0/6)
> v1.3 (0 % - 0/9)
> v1.4 (0 % - 0/14)
> v1.5 (0 % - 0/3)
> v2.0 (0 % - 0/10)
> v2.1 (0 % - 0/3)
> v3.0 (0 % - 0/23)
> v3.1 (0 % - 0/7)
> v3.2 (0 % - 0/10)
> v3.3 (0 % - 0/9)
> v4.0 (0 % - 0/13)
> v4.1 (0 % - 0/5)
> v4.2 (0 % - 0/12)
> OpenGL driver version check (Current: 1.1.0, Latest known: 8.17.12.5957):
> Outdated version of display drivers detected
> According the database, you are might be not using the latest version of
> display drivers for your video card.
> No ICD registry entry
> The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows
> (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the
> driver version, driver revision name and filename.
> No compiled vertex array support
> This may cause performance loss in some applications.
> No multitexturing support
> This may cause performance loss in some applications.
> No secondary color support
> Some applications may not render polygon highlights correctly.
> No S3TC compression support
> This may cause performance loss in some applications.
> No texture edge clamp support
> This feature adds clamping control to edge texel filtering. Some programs
> may not render textures correctly (black line on borders.)
> No vertex program support
> This feature enables vertex programming (equivalent to DX8 Vertex Shader.)
> Some current or future OpenGL programs may require this feature.
> No fragment program support
> This feature enables per pixel programming (equivalent to DX9 Pixel Shader.)
> Some current or future OpenGL programs may require this feature.
> No OpenGL Shading Language support
> This may break compatibility for applications using per pixel shading.
> No Frame buffer object support
> This may break compatibility for applications using render to texture
> functions.
> Few texture units found
> This may slow down some applications using fragment programs or extensive
> texture mapping.
> Extension verification:
> GL_EXT_color_subtable was not found, but has the entry point
> glColorSubTableEXT
> GL_EXT_gpu_shader4 was not found, but has the entry point
> glColorSubTableEXT
> GL_EXT_paletted_texture has the entry point glDrawArraysInstancedEXT
> missing!
> GL_EXT_paletted_texture has the entry point glDrawElementsInstancedEXT
> missing!
> GL_EXT_texture_compression_rgtc was not found, but has the entry point
> glColorTableEXT
> GL_EXT_texture_compression_rgtc was not found, but has the entry point
> glGetColorTableEXT
> GL_EXT_texture_compression_rgtc was not found, but has the entry point
> glGetColorTableParameterfvEXT
> GL_EXT_texture_compression_rgtc was not found, but has the entry point
> glGetColorTableParameterivEXT
> GL_WIN_swap_hint has the entry point glClearDepthfOES missing!
> GL_WIN_swap_hint has the entry point glClipPlanefOES missing!
> GL_WIN_swap_hint has the entry point glDepthRangefOES missing!
> GL_WIN_swap_hint has the entry point glFrustumfOES missing!
> GL_WIN_swap_hint has the entry point glGetClipPlanefOES missing!
> GL_WIN_swap_hint has the entry point glOrthofOES missing!
> GL_EXT_draw_buffers2 was not found, but is available in driver version
> 1.1.0
> GL_EXT_texture_compression_rgtc was not found, but is available in driver
> version 1.1.0
> Prathamesh
>
> On Wed, Sep 21, 2011 at 9:27 AM, Aashish Chaudhary
> <aashish.chaudhary at kitware.com> wrote:
>>
>> You card supports OpenGL 4.1 which is quite new where as the code for
>> vtkOpenGLVolumeTextureMapper3D is written to support earlier versions.
>> What I am saying is that some of the extensions required are now may
>> be in core (rather than being extensions).
>>
>> What OS / driver you are using? Also can you send us the output of
>> glxinfo?
>>
>> Thanks,
>>
>>
>> On Wed, Sep 21, 2011 at 10:04 AM, Prathamesh Kulkarni
>> <prathameshmkulkarni at gmail.com> wrote:
>> > I am using Nvidia 6000 Quadro card which supposedly has support for
>> > OpenGL.
>> > Prathamesh
>> >
>> > On Wed, Sep 21, 2011 at 12:38 AM, alex Dowson <alexdowson at hotmail.com>
>> > wrote:
>> >>
>> >> Hi
>> >>
>> >> I think you’r graphic card doesnot have this extension supported. Do
>> >> you
>> >> have any GPU based card ? like ATI Radeon or Nvidia ?
>> >>
>> >> Alex
>> >>
>> >> From: Prathamesh Kulkarni
>> >> Sent: Wednesday, September 21, 2011 9:32 AM
>> >> To: VTK Mailing List ; insight-users at itk.org
>> >> Cc: Luisi, Jonathan D
>> >> Subject: [Insight-users] problems with rendering using ray casting
>> >>
>> >>
>> >> Hello,
>> >>
>> >> I am trying to render a volume (mhd file read as ITKImage<float, 3>)
>> >> using
>> >> VTK ray casting. I have tried to use the different available mappers,
>> >> but
>> >> the output is always only background. For the mappers using OpenGL, I
>> >> get
>> >> the error:  line 100 vtkOpenGLVolumeTextureMapper3D (0000000003270440):
>> >> required extensions not supported. Below is my code. Any help would be
>> >> very
>> >> useful.
>> >>
>> >>
>> >>         typedef itk::ImageToVTKImageFilter<ImageType3D>
>> >> ITKToVTKConnectorType;
>> >> ITKToVTKConnectorType::Pointer ITK_to_VTK_connector =
>> >> ITKToVTKConnectorType::New();
>> >>
>> >> ITK_to_VTK_connector->SetInput(data_ptr);
>> >> ITK_to_VTK_connector->Update();
>> >>
>> >> vtkSmartPointer<vtkImageData> vtk_image =
>> >> ITK_to_VTK_connector->GetOutput();
>> >>
>> >> // Testing vtk image
>> >> vtk_image->PrintSelf(std::cout, vtkIndent(0));
>> >>
>> >> vtkSmartPointer<vtkRenderer> renderer =
>> >> vtkSmartPointer<vtkRenderer>::New();
>> >> renderer->SetBackground(1.0, 1.0, 1.0);
>> >>         vtkSmartPointer<vtkRenderWindow> render_window =
>> >> vtkSmartPointer<vtkRenderWindow>::New();
>> >> render_window->AddRenderer(renderer);
>> >> vtkSmartPointer<vtkRenderWindowInteractor> render_window_interactor =
>> >> vtkSmartPointer<vtkRenderWindowInteractor>::New();
>> >> render_window_interactor->SetRenderWindow(render_window);
>> >> vtkSmartPointer<vtkPiecewiseFunction> opacity_transfer_function =
>> >> vtkSmartPointer<vtkPiecewiseFunction>::New();
>> >> /*opacity_transfer_function->AddPoint(20, 0.0);
>> >> opacity_transfer_function->AddPoint(25, 0.2);
>> >> */
>> >>
>> >> vtkSmartPointer<vtkColorTransferFunction> color_transfer_function =
>> >> vtkSmartPointer<vtkColorTransferFunction>::New();
>> >> /*color_transfer_function->AddRGBPoint(0.0, 0.0, 0.0, 0.0);
>> >> color_transfer_function->AddRGBPoint(64.0, 1.0, 0.0, 0.0);
>> >> color_transfer_function->AddRGBPoint(128.0, 0.0, 0.0, 1.0);
>> >> color_transfer_function->AddRGBPoint(192.0, 0.0, 1.0, 0.0);
>> >> color_transfer_function->AddRGBPoint(255.0, 0.0, 0.2, 0.0);
>> >> */
>> >>
>> >> vtkSmartPointer<vtkVolumeProperty> volume_property =
>> >> vtkSmartPointer<vtkVolumeProperty>::New();
>> >> volume_property->SetColor(color_transfer_function);
>> >> volume_property->SetScalarOpacity(opacity_transfer_function);
>> >> volume_property->ShadeOn();
>> >> volume_property->SetInterpolationTypeToLinear();
>> >> volume_property->SetIndependentComponents(1);
>> >>
>> >> vtkSmartPointer<vtkVolumeRayCastCompositeFunction> composite_function =
>> >> vtkSmartPointer<vtkVolumeRayCastCompositeFunction>::New();
>> >> //vtkSmartPointer<vtkVolumeRayCastMapper> volume_mapper =
>> >> vtkSmartPointer<vtkVolumeRayCastMapper>::New();
>> >> //vtkSmartPointer<vtkFixedPointVolumeRayCastMapper> volume_mapper =
>> >> vtkSmartPointer<vtkFixedPointVolumeRayCastMapper>::New();
>> >>         vtkSmartPointer<vtkOpenGLVolumeTextureMapper3D> volume_mapper =
>> >> vtkSmartPointer<vtkOpenGLVolumeTextureMapper3D>::New();
>> >> //vtkSmartPointer<vtkGPUVolumeRayCastMapper> volume_mapper =
>> >> vtkSmartPointer<vtkGPUVolumeRayCastMapper>::New();
>> >> //vtkSmartPointer<vtkOpenGLGPUVolumeRayCastMapper> volume_mapper =
>> >> vtkSmartPointer<vtkOpenGLGPUVolumeRayCastMapper>::New();
>> >>
>> >> //volume_mapper->SetVolumeRayCastFunction(composite_function);
>> >> volume_mapper->SetInput(vtk_image);
>> >> volume_mapper->SetBlendModeToComposite();
>> >> //volume_mapper->SetBlendModeToMaximumIntensity();
>> >> //volume_mapper->SetScalarMode(1);
>> >> volume_mapper->SetSampleDistance(0.2);
>> >>
>> >> vtkSmartPointer<vtkVolume> volume = vtkSmartPointer<vtkVolume>::New();
>> >> volume->SetMapper(volume_mapper);
>> >> volume->SetProperty(volume_property);
>> >> volume->Update();
>> >> render_window->Render();
>> >> renderer->AddVolume(volume);
>> >> renderer->ResetCamera();
>> >> render_window_interactor->Initialize();
>> >> render_window->Render();
>> >> render_window_interactor->Start();
>> >>
>> >>
>> >> Thanks,
>> >> Prathamesh
>> >>
>> >> ________________________________
>> >> _____________________________________
>> >> Powered by www.kitware.com
>> >>
>> >> Visit other Kitware open-source projects at
>> >> http://www.kitware.com/opensource/opensource.html
>> >>
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>> >> http://www.kitware.com/products/protraining.html
>> >>
>> >> Please keep messages on-topic and check the ITK FAQ at:
>> >> http://www.itk.org/Wiki/ITK_FAQ
>> >>
>> >> Follow this link to subscribe/unsubscribe:
>> >> http://www.itk.org/mailman/listinfo/insight-users
>> >
>> >
>> > _______________________________________________
>> > Powered by www.kitware.com
>> >
>> > Visit other Kitware open-source projects at
>> > http://www.kitware.com/opensource/opensource.html
>> >
>> > Please keep messages on-topic and check the VTK FAQ at:
>> > http://www.vtk.org/Wiki/VTK_FAQ
>> >
>> > Follow this link to subscribe/unsubscribe:
>> > http://www.vtk.org/mailman/listinfo/vtkusers
>> >
>> >
>>
>>
>>
>> --
>> | Aashish Chaudhary
>> | R&D Engineer
>> | Kitware Inc.
>> | www.kitware.com
>
>



-- 
| Aashish Chaudhary
| R&D Engineer
| Kitware Inc.
| www.kitware.com


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