[Insight-developers] DiffusionTensor3DReconstructionWithMaskImageFilter enhancement question.

Magnotta, Vincent A vincent-magnotta at uiowa.edu
Thu Jan 27 10:12:23 EST 2011


Kent,

My lazy solution would be to use the MaskImageFilter and then just iterate
though the image. I am not sure how it handles the size correspondence
between the mask and image, but would allow us to potentially implement a
solution and only one filter that could be reused many places.

Vince


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On 1/27/11 8:58 AM, "Williams, Norman K" <norman-k-williams at uiowa.edu>
wrote:

>I am in the process of adding a mask input to
>itk:DiffusionTensor3DReconstructionWithMaskImageFilter.
>
>Currently, there is a threshold parameter, so that it ignores voxels in
>the reference image with values below the threshold.  What I'm adding is
>some code at the same point to look up the corresponding voxel in a mask
>image.
>
>The problem is that at that point in the filter, it's stepping through
>the image with an ImageRegionConstIterator.  I could use an
>ImageRegionConstIterator to step through the mask at the same time, but
>the filter can't no for a fact that the mask and the reference image are
>congruent in space.  So I'm doing this:
>
>        ItIndexType index(it.GetIndex()); // get index from reference
>image iterator
>        MaskImageType::PointType pt;
>        refImage->TransformIndexToPhysicalPoint(index,pt); // find
>physical point for index
>
>        MaskImageType::IndexType maskIndex; // find index in mask from
>physical point
>        this->m_MaskImage->TransformPhysicalPointToIndex(pt,maskIndex);
>        MaskImageType::PixelType pix =
>          this->m_MaskImage->GetPixel(maskIndex);
>
>This seems to be the right thing to do, but it has to add considerable
>overhead compared to a ImageRegionConstIterator. Is there a better way to
>do this?
>
>
>
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