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<div style="direction: ltr;font-family: Tahoma;color: #000000;font-size: 10pt;">How are we handling different update rates from the physics modules in the rendering? I imagine this will be a pretty severe problem for physics modules with low update rates.
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<div>http://gamedev.stackexchange.com/questions/12754/how-to-interpolate-between-two-game-states</div>
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