<div dir="ltr">Hi Nick,<div> It happens in a separate thread in the sceneManager module.</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Oct 20, 2016 at 3:45 PM, Milef, Nicholas Boris <span dir="ltr"><<a href="mailto:milefn@rpi.edu" target="_blank">milefn@rpi.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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<div style="direction:ltr;font-family:Tahoma;color:#000000;font-size:10pt">Do Vega operations occur on the same thread as the render loop? If not, then it might be best to buffer and copy over the data instead of directly working on the mesh data.</div>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr">Sreekanth Arikatla, Ph.D,</div><div dir="ltr">Senior R&D Engineer,</div><div dir="ltr"><a href="http://www.kitware.com" style="font-size:12.8px" target="_blank">Kitware, Inc.</a>, Carrboro, NC.<div><br></div></div></div></div></div></div></div></div></div></div></div></div></div>
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