[Imstk-developers] Number of vertices in OR room

Milef, Nicholas Boris milefn at rpi.edu
Mon Dec 12 16:42:46 EST 2016


I found that computing the normals took a long time in the profiling I did, but I didn't realize that it scaled like that. Where is this being calculated?

100-200k doesn't seem unreasonable for deformable. For static meshes, a few million shouldn't be too difficult to achieve, but this is mostly GPU-limited and is heavily dependent on the amount of work done in the shaders and the number of unique objects.
________________________________
From: Imstk-developers [imstk-developers-bounces at imstk.org] on behalf of Hong Li [hongli03129 at gmail.com]
Sent: Monday, December 12, 2016 4:03 PM
To: Alexis Girault
Cc: imstk-developers at imstk.org
Subject: Re: [Imstk-developers] Number of vertices in OR room

In the ETI simulator, # of vertices of static scene objects is 103K, # of vertices in tools(non-deformable, but will be translated and rotated) is 99K, # of vertices in deformable skinning objects is 80K, # of vertices in deformable PBD objects is 6K.
I'm not sure if the VERY high resolution mesh for objects like tools and teeth are really necessary.

Hong

On Mon, Dec 12, 2016 at 2:20 PM, Alexis Girault <alexis.girault at kitware.com<mailto:alexis.girault at kitware.com>> wrote:
Hong, Trudi, could you give me an estimate of the number of vertices in you OR room? And how many of those would be for rigid objects, how many for deformable objects? Are you satisfied with those numbers or would you expect to be able to do more, and if yes how much?

Nick, Sreekanth: right now VTK runs at 60fps with 110k vertices deforming if there is no normals computed by VTK itself. Add the normals computation and you go down 8fps. So we want to improve the data streaming so that we can do more than 110k vertices (any idea of a reasonable number which would because our target?), but also we will need work on the normals computation, or do this ourselves outside of the rendering thread.

Thank you,

Alexis Girault
R&D Engineer in Medical Computing
Kitware, Inc.

http://www.kitware.com<http://www.kitware.com/>
(919) 969-6990 x325<tel:(919)+969-6990+x325>

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