I have a question on the workings of the Scene Graph:<br><br>Based on my understanding, a new instance of the SceneGraph class is created the first time a SceneGraphObserver is created through the coordinate system interface. Whenever a new object is created, a new SceneGraphObserver is created and a new SceneGraphNode is added to the existing SceneGraph (a singleton pattern).<br>
<br>When an object is destroyed, the SceneGraphObserver is destroyed. <br><br>When/how should the SceneGraphNodes and SceneGraph be deleted?<br><br><br>Jake<br><br>--<br>Jake McIvor<br>MASc Candidate, Biomedical Engineering<br>
University of British Columbia<br>