Hi Vincent, <br><br>I believe that the intention was to have ITK programs do the processing that produce points, cells, and meshes, and deal with const point sets so as to limit the number of possible states in the IGSTK state machine. <br>
<br>We will enter your feature request in the bug tracker, and look into it further. By all means, if you feel that a locally modified version of igstkMesh fulfills your requirements, give it a try. <br><br>Best wishes, <br>
<br>Michel<br><br><div class="gmail_quote">On Fri, Jul 3, 2009 at 5:16 AM, Vincent Gratsac <span dir="ltr"><<a href="mailto:vincent.gratsac@irisa.fr">vincent.gratsac@irisa.fr</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi all,<br>
<br>
I want to store PointData in a MeshObject as it is possible to do with the corresponding itk object itk::Mesh.<br>
Unfortunately, it is not possible to inherit the MeshObject class because the internal itk::Mesh object is store as a private member.<br>
So currently, it seems that the only way to do this is to locally modify the igstkMeshObject file in order to make accessible PointData (and CellData) of the internal itk::Mesh object from the igstk::MeshObject class.<br>
<br>
Does anyone know another way to do it ? If the answer is no, do you plan to make this parameters accessible from the igstk::MeshObject class ?<br>
<br>
Thank you,<br>
<br>
Vincent<br>
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</blockquote></div><br><br clear="all"><br>-- <br>Michel Audette, Ph.D. <br>R & D Engineer, <br>Kitware Inc.,<br>Chapel Hill, N.C. <br><br>