<html><head></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; color: rgb(0, 0, 0); font-size: 14px; font-family: Calibri, sans-serif;"><div>Hi all,</div><div><br></div><div>I am using the BinaryThinningImageFilter to create the skeleton of 3D binary objects.</div><div><br></div><div>I now found that the skeleton of a tilted object (let’s say I permute the x and z axis) is NOT the same as the tilted skeleton.</div><div><br></div><div>This must be an error.</div><div><br></div><div>Or doesn’t it work in 3D and only creates a slice-by-slice 2D skeleton???</div><div><br></div><div>I’d appreciate your help.</div><div><br></div><div>Best,</div><div>Thomas</div><br></body></html>