<div dir="ltr"><div><div>Hi Matt, I'm using almost the latest master (c0fa16c5)<br></div>I will enable the tests in my ITK build.<br><br></div>thank you!<br>sebastian<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Sep 24, 2014 at 11:42 AM, Matt McCormick <span dir="ltr"><<a href="mailto:matt.mccormick@kitware.com" target="_blank">matt.mccormick@kitware.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Sebastian,<br>
<br>
What version of VTK are you using? Does the QuickViewTest (built as<br>
part of the ITKVtkGlue tests) executable work for you?<br>
<br>
Thanks,<br>
Matt<br>
<div><div class="h5"><br>
On Tue, Sep 23, 2014 at 11:26 PM, Sebastian Ordas<br>
<<a href="mailto:sebastian.ordas@gmail.com">sebastian.ordas@gmail.com</a>> wrote:<br>
> Dear List,<br>
><br>
> I have started getting the error "No scalar values found for texture input!"<br>
> coming from vtkOpenGLTexture, while porting my code to VTK6<br>
><br>
> More precisely, I have a vtkImageData, generated by<br>
> itkImageToVTKImageFilter, which is mapped through vtkImageResliceMapper<br>
><br>
> I have tried adding the following to itkImageToVTKImageFilter:<br>
><br>
> m_Importer->UpdateInformation();<br>
> vtkStreamingDemandDrivenPipeline::SetUpdateExtent(<br>
> m_Importer->GetOutputInformation(0 /*port number*/),<br>
> 0 /*piece*/,<br>
> 2 /*number of pieces*/,<br>
> 0 /*number of ghost levels*/);<br>
> m_Importer->Update();<br>
><br>
> .. but no luck!<br>
><br>
> I have also tried:<br>
><br>
> m_ImageData->GetPointData()->SetActiveAttribute (0, vtkPointData::SCALARS);<br>
><br>
> didn´t work either...<br>
><br>
> Any hint?<br>
><br>
> thank you,<br>
> sebastian<br>
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</blockquote></div><br></div>