[CMake] Specify extra files for display in IDE

Daniel Eiband daniel.eiband at brainlab.com
Thu Aug 30 09:46:48 EDT 2018


Hi Eric,



Thank you for your answers! Visual Studio supports the source_group command, but it cannot be used to add sources. It only controls where source files of targets are displayed.



> I do very often add non source file (like README.md) to any targets



This is what I also do for non-build related files such as readme files. It works except for interface libraries (read below). In the object library case I can add non-build related files, but for let's say 'logical' reasons I would like to show the build related files such as cpp files also in the shared library target which links to the object library.



> At least the "never displayed" header only library looks like a bug of the Visual Studio generator to me.



The situation for interface libraries (header only) is different: CMake won't allow me to add any sources to the target, not even headers. As a result configure fails with an error. I'm pretty sure if I could add headers to interface libraries then they will show up in Visual Studio with this target. So I think it's not a generator bug, but a short-coming of CMake itself.



Daniel


From: Eric Noulard [mailto:eric.noulard at gmail.com]
Sent: Donnerstag, 30. August 2018 14:40
To: Daniel Eiband <daniel.eiband at brainlab.com>
Cc: CMake Mailinglist <cmake at cmake.org>
Subject: Re: [CMake] Specify extra files for display in IDE


Le jeu. 30 août 2018 à 12:32, Daniel Eiband <daniel.eiband at brainlab.com<mailto:daniel.eiband at brainlab.com>> a écrit :
Hi,

I’m currently migrating a code base from a proprietary MSBuild based generator to CMake 3.11 which is shipped with Visual Studio. There are two aspects to this task:

1) Integration of custom build steps
2) Presentation in the IDE

The first aspect of integrating all of our custom build steps as custom commands works really well. At one point I use an object library to be able to use the object files as input to such a custom tool and to link a shared library. Both the object library and the shared library are from the programmers perspective one logical unit. The object library is just an implementation detail. However, as for the second point, the source files are displayed with the object library target in the IDE while the shared library has no sources. This makes sense from the build targets point of view, but surprises the developers.
My approach is to hide all targets which are sort of implementation detail into a folder.  To make this work I would like to display the sources with the shared library which consumes the object files of the object library. Currently this seems to be impossible.

Another inconsistency I noticed regarding the second point is the following: I implemented header only libraries as interface libraries in CMake. This works fine from the build perspective. Interface libraries however don’t allow me to list sources, not even headers. As a result, the headers of this header only library are not displayed anywhere in the IDE. This is odd, because in executable targets for example I can list all headers even if they don’t contribute to the build process directly and they are displayed in the IDE. Using empty custom targets to present the header files works, but they are not displayed as C++ libraries in Visual Studio any longer. This also litters the solution with lots of extra empty targets.

I’m going to rephrase both described presentation problems into one more fundamental question, solutions or workarounds for either of both presentation problems are of course welcome: Can I specify sources used for builds and files used for display in IDEs separately? I think they are two different things. For my use case it would also be sufficient to be able to add extra files for display in IDEs to any target.

I'm afraid that your question may be generator-specific and I'm no sure Visual Studio generator behaves in the same way as others I'm using.
I do very often add non source file (like README.md) to any targets (add_executable, add_library, add_custom_target) in order to make them editable in the IDE.
Since those file are guessed as not being compilable they inherit the HEADER_FILE_ONLY  (https://cmake.org/cmake/help/v3.11/prop_sf/HEADER_FILE_ONLY.html) automatically
and they show up in IDE just fine.

My particular IDE being either qtcreator, vscode+cmaketools or eclipse and this works well for those.

Moreover, in qtcreator (for example) header only libraries appear on their own with editable header file AND as subdir of every other targets their are used by. This subdir contains the headers.
This is not the case with object libraries though :-(

Concerning the visual grouping you must already being using source_group (https://cmake.org/cmake/help/latest/command/source_group.html) source_group does not seems
to have any effect in my favorite IDEs...

In the end I don't know if there is currently any ways to do what you want.

At least the "never displayed" header only library looks like a bug of the Visual Studio generator to me.


--
Eric
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