[CMake] "modern" CUDA handling and static libraries

Crni Gorac cgorac at gmail.com
Wed Dec 20 15:46:18 EST 2017


Thanks for your reply.

That seems to work, but only if the library consist solely of .cu
files.  If a .cpp file is added to library, then it won't work.  Is
this a known limitation?

On a related note: what is the equivalent of
"set(CUDA_PROPAGATE_HOST_FLAGS OFF)" now?

Regards.

On Tue, Dec 19, 2017 at 11:47 PM, Robert Maynard
<robert.maynard at kitware.com> wrote:
> Hi,
>
> The CUDA_RESOLVE_DEVICE_SYMBOLS property was added for this exact
> situation. You can find it documented at
> https://cmake.org/cmake/help/v3.10/prop_tgt/CUDA_RESOLVE_DEVICE_SYMBOLS.html
>
> Here is an example of it being used:
> https://gitlab.kitware.com/cmake/cmake/commit/493671a5212c6548b2d7376c7065f5f76692a792#0eb128c2e695da6e4cedb9a408b108f117bd4fe3
>
> On Tue, Dec 19, 2017 at 3:14 PM, Crni Gorac <cgorac at gmail.com> wrote:
>> Hello,
>>
>> My project is alike for what is described by following CMakeLists.txt
>> for Cuda/Complex test case from CMake source distribution:
>>
>> #########################
>> cmake_minimum_required(VERSION 3.8)
>> project (CudaComplex CXX CUDA)
>>
>> string(APPEND CMAKE_CUDA_FLAGS " -gencode arch=compute_30,code=compute_30")
>> set(CMAKE_CUDA_STANDARD 11)
>> set(CMAKE_CXX_STANDARD 11)
>> set(CMAKE_CUDA_STANDARD_REQUIRED TRUE)
>> set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
>>
>> add_library(CudaLib STATIC dynamic.cu file1.cu file2.cu file3.cu mixed.cu)
>> set_target_properties(CudaLib PROPERTIES CUDA_SEPARABLE_COMPILATION OFF)
>> set_target_properties(CudaLib PROPERTIES POSITION_INDEPENDENT_CODE OFF)
>>
>> add_library(CppLib STATIC dynamic.cpp mixed.cpp)
>>
>> add_executable(CudaComplex main.cpp)
>> target_link_libraries(CudaComplex PUBLIC CudaLib CppLib)
>> #########################
>>
>> So basically I want to build all my .cu files into one static library,
>> and all my .cpp files (except for main.cpp) into another static
>> library. These two libraries are then linked into main.cpp above. This
>> works fine, and make output is:
>>
>> #########################
>> Scanning dependencies of target CppLib
>> Scanning dependencies of target CudaLib
>> [  8%] Building CXX object CMakeFiles/CppLib.dir/mixed.cpp.o
>> [ 25%] Building CUDA object CMakeFiles/CudaLib.dir/file1.cu.o
>> [ 25%] Building CUDA object CMakeFiles/CudaLib.dir/file2.cu.o
>> [ 33%] Building CXX object CMakeFiles/CppLib.dir/dynamic.cpp.o
>> [ 41%] Building CUDA object CMakeFiles/CudaLib.dir/dynamic.cu.o
>> [ 50%] Building CUDA object CMakeFiles/CudaLib.dir/file3.cu.o
>> [ 58%] Building CUDA object CMakeFiles/CudaLib.dir/mixed.cu.o
>> [ 66%] Linking CXX static library libCppLib.a
>> [ 66%] Built target CppLib
>> [ 75%] Linking CUDA static library libCudaLib.a
>> [ 75%] Built target CudaLib
>> Scanning dependencies of target CudaComplex
>> [ 83%] Building CXX object CMakeFiles/CudaComplex.dir/main.cpp.o
>> [ 91%] Linking CUDA device code CMakeFiles/CudaComplex.dir/cmake_device_link.o
>> [100%] Linking CXX executable CudaComplex
>> #########################
>>
>> However, in my case these static libraries are actually to be
>> delivered to a client.  The problem is that the dynamic linking of
>> CUDA code (this is this line "Linking CUDA device code
>> CMakeFiles/CudaComplex.dir/cmake_device_link.o" in the make output
>> above) would still have to get done on client side, i.e. they would
>> have to install CUDA SDK and provide that this step is accomplished
>> through their build system.  So my question is: is it possible to
>> somehow generate static library with CUDA code, using this new
>> "...LANGUAGE CUDA..." CMake functionality, but that CUDA linking is
>> completed on my side (note that on client side no CUDA code will be
>> added to project)?
>>
>> Thanks.
>> --
>>
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