[CMake] Fwd: Problems setting CMAKE_CONFIGURATION_TYPES for Visual Studio

Petr Kmoch petr.kmoch at gmail.com
Wed May 29 10:55:17 EDT 2013


I haven't looked into CMake code deep enough, so I don't really know how it
works either. Maybe project() stores something into the cache which causes
it to not trample over the configuration list in the next run. Just
guessing.

Petr


On Wed, May 29, 2013 at 4:40 PM, gaga bla <gagabla0 at gmail.com> wrote:

> Hello Petr,
> i don't understand how this solves the problem, but indeed it does!
>
> Still i have one small problem. To make regeneration of a clean project as
> easy as possible, i have a batch file, which first clears all generated
> data (including cmake cache), an then runs cmake. Since this fails now the
> first time, i have to run cmake twice in this batch file, but if other
> errors occour, i get output twice.
>
> Maybe if i could understand why your solution works, i could come up with
> one that works without running cmake once again?
>
> Thanks so far!
> Janosch
>
>
> On Wed, May 29, 2013 at 1:34 PM, Petr Kmoch <petr.kmoch at gmail.com> wrote:
>
>> Hi Janosch.
>>
>> A solution to this problem which works for me is: if the configurations
>> are not those I want, set them correctly and abort the generation (with a
>> help message).
>>
>> I put the following code into the CMakeList after the call to project():
>>
>> if(CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_CONFIGURATION_TYPES MATCHES
>> FullDebug)
>>   set(cfgs ${CMAKE_CONFIGURATION_TYPES})
>>   list(REMOVE_ITEM cfgs MinSizeRel)
>>   list(APPEND cfg FullDebug)
>>   set(CMAKE_CONFIGURATION_TYPES ${cfgs} CACHE STRING "List of supported
>> configurations." FORCE)
>>   message(FATAL_ERROR "List of configurations was reset, please re-run
>> CMake.")
>> endif()
>>
>> Hope this helps.
>>
>> Petr
>>
>>
>> On Wed, May 29, 2013 at 1:14 PM, gaga bla <gagabla0 at gmail.com> wrote:
>>
>>> Hello Eric,
>>> thanks for your reply, i tried this, but in my case it doesn't work. I
>>> made a function that first sets the configuration types (using your line of
>>> code) and then calls the project function. Using this function instead of
>>> the project function itself, still all configurations are beeing generated.
>>> I browsed through the cmake sources and modules, but i coudn't find the
>>> place that reintroduces those configurations.
>>> It looks like a bug to me, later on i will try to produce an example.
>>>
>>> Kind regards
>>> Janosch
>>>
>>>
>>> On Tue, May 28, 2013 at 10:01 PM, Eric Clark <eclark at ara.com> wrote:
>>>
>>>>  Our projects limit the types to just Debug and Release. However, what
>>>> I found was that you had to set the variable before every call to
>>>> project(…). What we did was we created a module called BuildTypes.cmake and
>>>> include it first thing in every list file. The file has one line of code in
>>>> it that looks like this:****
>>>>
>>>> ** **
>>>>
>>>> set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE TYPE INTERNAL FORCE)*
>>>> ***
>>>>
>>>> ** **
>>>>
>>>> This does the trick for us. Hope this helps…****
>>>>
>>>> ** **
>>>>
>>>> Eric****
>>>>
>>>> ** **
>>>>
>>>> *From:* cmake-bounces at cmake.org [mailto:cmake-bounces at cmake.org] *On
>>>> Behalf Of *gaga bla
>>>> *Sent:* Tuesday, May 28, 2013 12:55 PM
>>>> *To:* cmake at cmake.org
>>>> *Subject:* [CMake] Problems setting CMAKE_CONFIGURATION_TYPES for
>>>> Visual Studio****
>>>>
>>>> ** **
>>>>
>>>> Hello, I have problems reducing available configuration types for a
>>>> Visual Studio project.****
>>>>
>>>> No matter what I do, the project always contains all four configuration
>>>> types.****
>>>>
>>>>  ****
>>>>
>>>> I have two files involved, I tried to strip everything that seemed to
>>>> be unimportant:****
>>>>
>>>>  ****
>>>>
>>>> CmakeLists.txt (Main file):****
>>>>
>>>> ------------------------------------****
>>>>
>>>> include("... Helpers.cmake")****
>>>>
>>>> configureMyProject("MyProject")****
>>>>
>>>> message("Config types (outside): ${CMAKE_CONFIGURATION_TYPES}")****
>>>>
>>>> ------------------------------------****
>>>>
>>>>  ****
>>>>
>>>> Helpers.cmake:****
>>>>
>>>> ------------------------------------****
>>>>
>>>> if(__myhelpers)****
>>>>
>>>>                 return()****
>>>>
>>>> endif()****
>>>>
>>>> set(__myhelpers YES)****
>>>>
>>>>  ****
>>>>
>>>> function(configureMyProject MY_NAME ........)****
>>>>
>>>>   set(CMAKE_CONFIGURATION_TYPES "Debug;RelWithDebInfo" CACHE STRING ""
>>>> FORCE)****
>>>>
>>>>   message("Config types (before): ${CMAKE_CONFIGURATION_TYPES}") ****
>>>>
>>>>   project(${MY_NAME}) ****
>>>>
>>>>   message("Config types (after): ${CMAKE_CONFIGURATION_TYPES}") ****
>>>>
>>>>   set(CMAKE_CONFIGURATION_TYPES "Debug;RelWithDebInfo" CACHE STRING ""
>>>> FORCE) ****
>>>>
>>>>   message("Config types (after 2): ${CMAKE_CONFIGURATION_TYPES}")****
>>>>
>>>>   ...****
>>>>
>>>>   add_library(...)****
>>>>
>>>>   ...****
>>>>
>>>> endfunction()****
>>>>
>>>> ------------------------------------****
>>>>
>>>>  ****
>>>>
>>>> I then get the following output:****
>>>>
>>>> ------------------------------------****
>>>>
>>>> Config types (before): Debug;RelWithDebInfo****
>>>>
>>>> Config types (after): Debug;Release;MinSizeRel;RelWithDebInfo****
>>>>
>>>> Config types (after 2): Debug;RelWithDebInfo****
>>>>
>>>> Config types (outside): Debug;RelWithDebInfo****
>>>>
>>>> ------------------------------------****
>>>>
>>>>  ****
>>>>
>>>> So it seems to me, that the call of the project-function resetted the
>>>> configuration types and created then the project accordingly.****
>>>>
>>>> Is this a bug or am I doing something wrong? Does anyone know a
>>>> workaround?****
>>>>
>>>>  ****
>>>>
>>>> Kind regards****
>>>>
>>>> Janosch Scharlipp****
>>>>
>>>
>>>
>>>
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>>
>>
>
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>
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