[CMake] BundleUtilities without install target as post build process?
Michael Jackson
mike.jackson at bluequartz.net
Fri Dec 2 11:56:54 EST 2011
Just thinking out loud here:
Create a shell script template.
Configure the template at cmake time
Run the script as a POST_BUILD custom target.
Inside the custom script you would call cmake with the specific bundleUtilities code that you need to "fix up" the application.
___________________________________________________________
Mike Jackson Principal Software Engineer
BlueQuartz Software Dayton, Ohio
mike.jackson at bluequartz.net www.bluequartz.net
On Dec 2, 2011, at 10:58 AM, norulez at me.com wrote:
> Hi,
>
> i want to build an application bundle (on Mac OS X) where the dependencies are solved.
>
> Normally I use BundleUtilities in combination with cpack as described in the BundleUtilities example to do so.
>
> However, is there a way to run the BundleUtilities as a post build process?
>
> Thanks in advance
>
> Best Regards
> NoRulez
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