[CMake] Visual Studio Release / Debug with different link dependencies?

Ryan Pavlik rpavlik at iastate.edu
Wed Jan 6 17:05:05 EST 2010


Gregory,

This should "just work" - have you tried it?  Inside of the binary 
directory, you'll note that there are "INTDIR" subdirectories named 
after the build configs.

Ryan

On 01/06/2010 03:58 PM, Gregory Peele ARA/CFD wrote:
>
> Hi all,
>
> While I'm hitting this list today I want to ask a question about 
> dealing with multiple build configurations in Visual Studio with badly 
> behaved third-party libraries.
>
> I would like to be able - in the same binary directory / generated 
> Solution - to build both Debug and Release builds of my project.  Some 
> of the targets in my project depend on third-party libraries that 
> absolutely must be linked to the same MSVRT as my project due to 
> misuse of memory resources.  This implies that my target has to have 
> different TARGET_LINK_LIBRARIES settings for Release and Debug, but 
> the configuration choice is not made until we are in the VS IDE, long 
> after CMake has generated the project.  There are also reasons this is 
> desirable even when not strictly required by bad behavior of the 
> third-party library.
>
>
> It's easy enough to update Find scripts to find both debug and release 
> settings of the same library (a la OpenSceneGraph or Qt) and our 
> third-party directory structure would support that, but I have no idea 
> if it's possible to specify configuration-specific link dependencies 
> for Visual Studio that are correctly honored in the IDE.
>
> Right now we have separate binary directories for Release and Debug 
> builds of the project.   It works, but this greatly frustrates those 
> on our team who are accustomed to Visual Studio workflow in a single 
> Solution - of course, me being historically a Linux developer I didn't 
> think anything of it.  It also means that the Debug configuration in 
> the Release binary directory produces broken code, and vice-versa, 
> which frequently costs us about 30 minutes when we accidentally build 
> the wrong configuration without noticing because the IDE always 
> defaults to Debug after project generation.
>
> Any thoughts?
>
> Thanks,
>
> Gregory Peele, Jr.
>
> Applied Research Associates, Inc.
>
>
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-- 
Ryan Pavlik
HCI Graduate Student
Virtual Reality Applications Center
Iowa State University

rpavlik at iastate.edu
http://academic.cleardefinition.com
Internal VRAC/HCI Site: http://tinyurl.com/rpavlik

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