[CMake] Compiling a project that uses Qt
Pascale B
chose29 at hotmail.com
Wed May 27 13:04:00 EDT 2009
Hi,
I have a project developed in visual Studio 2008, in C++. I was asked to compile it in Linux. I'm completely new to using CMAKE. I have created a CMakeLists.txt file for my project and was able to build successfully one library. However my main program needs Qt applications to run. Here is the file I have, I get an error of the type : QApplication no such file of directories. QApplication is included in this way: #include <QApplication> in top of a cpp file.
Also I have moc files generated by Qt in my program, I have read about qt4_wrap_cpp, however I use qt3. What are the equivalent commands for qt3?
Sorry if this question seems redundant for the mailing lists. I have read some posts concerning this but no one that could clearly guide me to the correct way.
Thanks in advance for the much needed help or references,
Pascale
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cmake_minimum_required(VERSION 2.6)
project(MyProg)
SET(CMAKE_BUILD_TYPE debug)
set(EXECUTABLE_OUTPUT_PATH bin/${CMAKE_BUILD_TYPE})
# -- to include openGL, automatic detection by CMAKE
INCLUDE(FindOpenGL)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
# Here is where I'm having problems...
find_package(Qt3 REQUIRED)
add_definitions(${QT_DEFINITIONS})
include_directories(${QT_INCLUDE_DIR})
INCLUDE_DIRECTORIES(src)
INCLUDE_DIRECTORIES(inc)
# -- Génération de la liste des fichiers sources
file(
GLOB_RECURSE
source_files_3D
src/*
inc/*
)
# -- Déclaration de l'exécutable
add_executable(
MyProg_3D
${source_files_3D}
)
# On link notre projet avec les libs OpenGL
TARGET_LINK_LIBRARIES( MyProg_3D ${OPENGL_LIBRARIES})
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