[CMake] dependency in custom command?
Michael Wild
themiwi at gmail.com
Mon Aug 31 02:49:17 EDT 2009
On 31. Aug, 2009, at 7:08, King, Steven R wrote:
>> Can't you put all executables and shared libraries in one
>> directory, so they
>> are all local to each other?
>> In the top level CMakeLists.txt file just add
>> SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
>> SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
>>
>> The executables you specify in ADD_TEST() will have a working
>> directory that
>> is ${CMAKE_CURRENT_BINARY_DIR}
>
> Thanks Clint and Tyler and others for your patient help. The
> consolidated binary directory didn't work.
>
> I now put all my binaries and libraries in ${CMAKE_BINARY_DIR}/bin
> as Clint suggested. This caused ctest to fail for lack of knowing
> where the test binary went. I made this adjustment:
>
> add_test (
> test_my_module
> ${CMAKE_BINARY_DIR}/bin/test_my_module
> )
This will only work on Unix like systems. Doesn't CTest figure out
that the program name is a target? I.e. doesn't this work (provided
you did add_executable(test_my_module ...)):
add_test(test_my_module test_my_module)
>
> which allowed ctest to find the executable. However, the executable
> still can't find the dll, since ctest runs the test from $
> {CMAKE_CURRENT_BINARY_DIR} which is apparently not equal to $
> {CMAKE_RUNTIME_OUTPUT_DIRECTORY}. As we've just belabored, putting
> the dll in ${CMAKE_CURRENT_BINARY_DIR} is neither easy nor well
> advised.
Well, how about passing the ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} as an
argument to your test program, and then in the test program construct
the full path to the plugin library? Or as an alternative, configure a
source file defining the path to the CMAKE_RUNTIME_OUTPUT_DIRECTORY as
a variable:
CMakeLists.txt:
------>8-------
# construct the file name of the loadable module (could also use the
deprecated LOCATION property)
set(MODULE_PATH "CMAKE_RUNTIME_OUTPUT_DIRECTORY/$
{CMAKE_SHARED_MODULE_PREFIX}my_module${CMAKE_SHARED_MODULE_SUFFIX}")
file(TO_NATIVE "${MODULE_PATH}" MODULE_PATH)
# configure the test source
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/test_my_module.c.in $
{CMAKE_CURRENT_BINARY_DIR}/test_my_module.c @ONLY)
# create the test executable
add_executable(test_my_module ${CMAKE_CURRENT_BINARY_DIR}/
test_my_module.c)
# add a test named test_my_module, running test_my_module
add_test(test_my_module test_my_module)
------<8-------
test_my_module.c.in:
------>8------
/* TODO make this work cross-platform */
#include <dlfcn.h>
#define MODULE_PATH "@MODULE_PATH@"
int main() {
void* my_module = dlopen(MODULE_PATH, RTLD_NOW | RTLD_LOCAL);
/* whatever you want to do */
return 0;
}
------<8-------
>
> OK, now I'm actually getting worried. Any other ideas, please?
I hope you get the idea from above...
>
> Again my goal is to simply bring a dll and it's test program
> together so they run happily ever after.
>
> Thanks,
> -steve
HTH
Michael
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