[CMake] CMake bundle app for OSX
as
rmctodd at gmail.com
Fri Aug 28 18:38:07 EDT 2009
Hello:
I've been using CMake and CPack a bit on Linux. Now I have an
application that uses Qt and needs to be used on Linux and Mac OSX. I
want to create an installer using CMake / CPack for the application.
The application is called "following"
The following is from my CMakeLists.txt file
set( MACOSX_RESOURCE_FILES ${CMAKE_SOURCE_DIR}/icons/ff.icns )
set( MACOSX_BUNDLE_INFO_STRING "@EXE_NAME@ - Version ${VERSION}" )
set( MACOSX_BUNDLE_BUNDLE_VERSION ${VERSION} )
set( MACOSX_BUNDLE_ICON_FILE "ff.icns" )
set( MACOSX_BUNDLE_GUI_IDENTIFIER "com.sri.aic" )
set( MACOSX_BUNDLE_BUNDLE_NAME "@EXE_NAME@" )
add_executable( ${MODULE} MACOSX_BUNDLE
${SOURCE_FILES}
${MOC_SOURCE_FILES}
${UI_SOURCE_FILES}
${RESOURCE_SOURCE_FILES}
${HEADER_FILES}
${MACOSX_RESOURCE_FILES}
)
target_link_libraries( ${MODULE} ${QT_LIBRARIES})
set_source_files_properties(
${MACOSX_RESOURCE_FILES}
PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
This creates a folder called following.app/ with the appropriate
sub-directories and contents. I can zip it up and send it to the
perspn who needs to install it? My question is how do I create an
installer based on this? (for instance like a .dmg file or something?)
What are the CPACK variables I need to set? Does anybody have an
example file?
Thanks,
Aravind.
PS. I'm a newbie as far as OSX is concerned - so please bear with poor notation.
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