[CMake] CMAKE_CXX_COMPILER: problem setting

Steven Van Ingelgem steven at vaningelgem.be
Sat Nov 10 12:34:23 EST 2007


The XCode project works perfectly (except for the target "PACKAGE",
but that I still need to work a little on myself first). But at least
I am able to build it in both Release & Debug mode.


Makefiles:
/usr/bin/c++   -O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch
i386 -arch ppc  -D__WXMAC__ -isystem
/usr/lib/wx/include/mac-unicode-release-static-2.9 -isystem /
usr/include/wx-2.9   -D_STLP_USE_STATIC_LIB -D_FILE_OFFSET_BITS=64
-D_LARGE_FILES -D__WXMAC__ -o CMakeFiles/WebAztec.dir/MyApp.o -c
/Users/steven/WebAztec/MyApp.cpp


XCode:
   /usr/bin/gcc-4.0 -x c++ -arch i386 -pipe -Wno-trigraphs
-fpascal-strings -fasm-blocks -g -O1 -DCMAKE_INTDIR=\"Debug\"
-fmessage-length=0 -Wmost -Wno-four-char-constants
-Wno-unknown-pragmas -O -mdynamic-no-pic
-F/Users/steven/WebAztec/bin/Debug
-I/Users/steven/WebAztec/bin/Debug/include
-I/usr/lib/wx/include/mac-unicode-release-static-2.9
-I/usr/include/wx-2.9
-I/Users/steven/WebAztec/bin/WebAztec.build/Debug/WebAztec.build/DerivedSources
-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc
-D__WXMAC__ -g -D_STLP_USE_STATIC_LIB -D_FILE_OFFSET_BITS=64
-D_LARGE_FILES -D__WXMAC__ -c /Users/steven/WebAztec/MyApp.cpp -o
/Users/steven/WebAztec/bin/WebAztec.build/Debug/WebAztec.build/Objects-normal/i386/MyApp.o


To my eyes those two lines are completely different :S, but maybe you know more?



Thanks



On 11/10/07, Bill Hoffman <bill.hoffman at kitware.com> wrote:
> Steven Van Ingelgem wrote:
> > Hi Bill,
> >
> >
> > You could find more info here as I wrongly submitted it to the
> > wxWidgets mailinglist:
> > http://lists.wxwidgets.org/cgi-bin/ezmlm-cgi?5:sss:94148:200711:hfdpjonhlifnhdjlgfff#b
> >
> > However if you would need more information, I'm always happy to test out stuff!
> >
> >
> > BTW, why am I replying to you alone and not to the list? :-)
> > You should add a header 'reply-to' in the mailinglist fields.
> >
> >
> The cmake is defaulted to reply to sender to avoid embarrassing opps
> emails.   I am redirecting the conversation to the cmake list.
>
> Can you compare the compile line from CMake and Xcode?
>
> To see the compile line in CMake, you do this:
>
> make VERBOSE=1
>
> Also, does the Xcode project generated by CMake work?
>
> -Bill
>


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