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William A. Hoffman wrote:
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<pre wrap="">At 06:05 AM 8/29/2006, Brandon J. Van Every wrote:
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<pre wrap="">G3D <a class="moz-txt-link-freetext" href="http://g3d-cpp.sourceforge.net/">http://g3d-cpp.sourceforge.net/</a> is an OpenGL based C++ 3D library under BSD license. The library claims to be "commercial grade." It is not a fullblown 3D engine, but rather, "G3D provides a set of routines and structures so common that they are needed in almost every graphics program." It has a CMakeLists.txt at the top of the CVS tree, and also some kind of python build. I've only just started looking at it, but the webpage does show noticeable project maturity.
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I also found this blog last night, about another gaming package:
<a class="moz-txt-link-freetext" href="http://blog.celengine.org/">http://blog.celengine.org/</a>
There is even a nice tutorial:
<a class="moz-txt-link-freetext" href="http://celengine.org/index.php?title=TutCmake">http://celengine.org/index.php?title=TutCmake</a>
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Good that they're doing CMake. However, it is not a mature project,
looks like they just got started in fact. They seem to be pretty
organized for having just got started though, so maybe it's based on
some previous work. I need to drill down to the details. Then I need
to ask why they're making yet-another-3D-engine instead of contributing
to one that's already out there. Also their licensing is combo GPL /
Commercial, which I don't like. I'm curious why they didn't opt for
LGPL or BSD like most open source 3D engines do.<br>
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Cheers,<br>
Brandon Van Every<br>
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