[CMake-Promote] Re: [Sweng-gamedev] Multi-platform build/project
configurations
Bill Hoffman
bill.hoffman at kitware.com
Tue Apr 3 15:55:05 EDT 2007
Brandon J. Van Every wrote:
> Squirrel Eiserloh wrote:
>> We are playing around with different project/build configurations in
>> order to find the least of evils. Our current operating assumption is
>> that the cleanest way to do this is to use a general makefile-based
>> approach for all platforms, since there are exceptions (PS3, Mac, etc)
>> that complicate project unification for us.
>
> Well how about CMake? http://www.cmake.org It generates Makefiles
> and Visual Studio files equally well. "Frameworks" (whatever those
> are) on Mac OSX aren't supported, but the CMake developers are willing
> to deal with it as more people keep asking about it, so I expect it to
> happen in the future. The CMake source code is BSD
Framework creation is not supported, but framework usage is very
supported....
-Bill
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