[CMake-Promote] Re: [Sweng-gamedev] Multi-platform build/project configurations

Bill Hoffman bill.hoffman at kitware.com
Tue Apr 3 15:55:05 EDT 2007


Brandon J. Van Every wrote:
> Squirrel Eiserloh wrote:
>> We are playing around with different project/build configurations in
>> order to find the least of evils.  Our current operating assumption is
>> that the cleanest way to do this is to use a general makefile-based
>> approach for all platforms, since there are exceptions (PS3, Mac, etc)
>> that complicate project unification for us.   
>
> Well how about CMake?  http://www.cmake.org  It generates Makefiles 
> and Visual Studio files equally well.  "Frameworks" (whatever those 
> are) on Mac OSX aren't supported, but the CMake developers are willing 
> to deal with it as more people keep asking about it, so I expect it to 
> happen in the future.  The CMake source code is BSD 
Framework creation is not supported, but framework usage is very
supported....

-Bill




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