[CMake-Promote] CelEngine
Brandon J. Van Every
bvanevery at gmail.com
Wed Aug 30 13:52:35 EDT 2006
William A. Hoffman wrote:
> At 01:36 PM 8/29/2006, Brandon J. Van Every wrote:
>
>
>> Good that they're doing CMake. However, it is not a mature project, looks like they just got started in fact. They seem to be pretty organized for having just got started though, so maybe it's based on some previous work. I need to drill down to the details. Then I need to ask why they're making yet-another-3D-engine instead of contributing to one that's already out there. Also their licensing is combo GPL / Commercial, which I don't like. I'm curious why they didn't opt for LGPL or BSD like most open source 3D engines do.
>>
>
> I am just happy they are using CMake, and the wiki looks nice as well. I don't think
> it is in CMake's interest to question a projects license or why they decided to do the project.
> The job of this list is to promote CMake, and any use of it should be applauded and
> encouraged.
>
I suppose so.
But, it is in CMake's interest to evaluate the size and health of the
customer, if someone like myself is going to step in there and offer
real assistance with getting things working. I'm willing to do that
with G3D, as it's a large, extant, proven project that's converting from
a home brewed Python build system. I'm not willing to do that with
CelEngine, as it's just barely on the drawing board.
As it turns out, CelEngine is not trying to be yet-another-3D-engine.
It's trying to encapsulate content, using any old 3D engine as a
plugin! Rather ambitious goal. I would go so far as to say foolhardy,
and lacking a business model to justify the commercial part of the
license, but we'll see what they do. Ogre3D, a fairly popular open
source 3D engine, is their initial plugin target. I've raised some
strategic questions in the CelEngine forum, like whether it would be
better to just write a content system on top of Ogre and call it good.
Maybe they'll think about it, and having thought of it, maybe they'll
become a noteworthy project someday.
In any event, I'm sure they'll be clarifying their homepage, giving some
real info on "What is CelEngine?" Getting a CMake project - any CMake
project - to have a better public faceplate is in CMake's interest, as
then more people will download and try out the CMake project. This kind
of feedback is also easy to give. Easy to afford in terms of my time.
Cheers,
Brandon Van Every
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