[cmake-developers] Custom commands with Ninja on Windows

Brad King brad.king at kitware.com
Mon May 23 10:24:15 EDT 2016


On 05/23/2016 06:48 AM, Martin Ankerl wrote:
> Here is an updated patch

Thanks!

> +#include <cmsys/Base64.h>

This looks unnecessary.

> +    const std::string cmdFile = hasher.HashString(cmd.str()) + ".cmd";
> +
> +    // TODO fail if can't open file
> +    std::ofstream fout(cmdFile);

Please use cmGeneratedFileStream.  Also please place the script files in the
CMakeFiles/ directory.  See cmake::GetCMakeFilesDirectoryPostSlash callers
for examples.

> -      this->BuildCommandLine(cmdLines), this->ConstructComment(ccg),
> +      this->BuildCommandLine(cmdLines, false), this->ConstructComment(ccg),

Please also update the call sites for PRE_BUILD, PRE_LINK, and POST_BUILD
custom commands.

Thanks,
-Brad


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