[cmake-developers] [CMake] Windows rpath emulation
Nils Gladitz
nilsgladitz at gmail.com
Tue Sep 23 12:53:57 EDT 2014
On 23.09.2014 18:27, Roland Schulz wrote:
>
>
> So I am thinking opt-in (target property) wrapper binaries that
> take the
> place of the actual binaries.
>
>
> Why do you prefer that solution over a batch script or a manifest?
I looked at manifests but as far as I can tell they won't allow loading
libraries from arbitrary locations.
File references next to manifests are not allowed a path component.
Libraries could at best be put in direct subdirectories next to the
consuming executables.
Executable wrappers can be drop in replacements for the actual
executables and I was considering AddDllDirectory() over modifying PATH
hoping that is less intrusive.
>
> On Tue, Sep 23, 2014 at 9:24 AM, Nils Gladitz <nilsgladitz at gmail.com
> <mailto:nilsgladitz at gmail.com>> wrote:
>
> On 09/23/2014 03:11 PM, David Cole wrote:
> > What is the problem that this feature is trying to solve?
>
> Being able to run binaries with DLL dependencies within the build
> tree.
> Basically the same thing that the build time RPATH feature does on
> e.g.
> linux.
>
>
> Why only for the build tree? Even after installing not all DLLs might
> be in install folder. Or would you recommend to always copy all DLLs?
> Even things like for e.g. for MingW the libgcc*dll?
On windows when you deploy to a system different from your own it is
expected and common practice that you deploy your runtime requirements
as well.
You can not expect a preexisting installation of your library
requirements nor can you expect them to be in the same location as in
your development system.
Nils
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