[Cmake-commits] CMake branch, next, updated. v3.2.3-1491-g769f02c

Stephen Kelly steveire at gmail.com
Thu Jun 4 15:34:11 EDT 2015


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- Log -----------------------------------------------------------------
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=769f02cab22f0679b53772589b22d6fcf0105a45
commit 769f02cab22f0679b53772589b22d6fcf0105a45
Merge: d6e9154 4e5c70a
Author:     Stephen Kelly <steveire at gmail.com>
AuthorDate: Thu Jun 4 15:34:07 2015 -0400
Commit:     CMake Topic Stage <kwrobot at kitware.com>
CommitDate: Thu Jun 4 15:34:07 2015 -0400

    Merge topic 'extract-cmLinkedTree' into next
    
    4e5c70ab cmState: Extract a cmLinkedTree container adaptor.
    7b9c7586 cmState: Group BuildsystemDirectory state together in a struct.
    1b323949 cmState: Extend Snapshot concept with a SnapshotType.


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=4e5c70abe27997f17318cc6aca38eeddec486798
commit 4e5c70abe27997f17318cc6aca38eeddec486798
Author:     Stephen Kelly <steveire at gmail.com>
AuthorDate: Sat May 23 00:04:09 2015 +0200
Commit:     Stephen Kelly <steveire at gmail.com>
CommitDate: Thu Jun 4 21:20:59 2015 +0200

    cmState: Extract a cmLinkedTree container adaptor.
    
    This will be used to contain most of the content of the cmState
    in several different trees.  Refer to the BuildsystemDirectory
    state from the SnapshotData state.  Currently these trees have
    the same structure, but that will change when we have more snapshot
    types.

diff --git a/Source/CMakeLists.txt b/Source/CMakeLists.txt
index a7adb51..e8d5107 100644
--- a/Source/CMakeLists.txt
+++ b/Source/CMakeLists.txt
@@ -281,6 +281,7 @@ set(SRCS
   cmInstallTargetGenerator.cxx
   cmInstallDirectoryGenerator.h
   cmInstallDirectoryGenerator.cxx
+  cmLinkedTree.h
   cmListFileCache.cxx
   cmListFileCache.h
   cmListFileLexer.c
diff --git a/Source/cmLinkedTree.h b/Source/cmLinkedTree.h
new file mode 100644
index 0000000..d2339c4
--- /dev/null
+++ b/Source/cmLinkedTree.h
@@ -0,0 +1,164 @@
+/*============================================================================
+  CMake - Cross Platform Makefile Generator
+  Copyright 2015 Stephen Kelly <steveire at gmail.com>
+
+  Distributed under the OSI-approved BSD License (the "License");
+  see accompanying file Copyright.txt for details.
+
+  This software is distributed WITHOUT ANY WARRANTY; without even the
+  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+  See the License for more information.
+============================================================================*/
+#ifndef cmLinkedTree_h
+#define cmLinkedTree_h
+
+#include "cmStandardIncludes.h"
+
+#include <assert.h>
+
+/**
+  @brief A adaptor for traversing a tree structure in a vector
+
+  This class is not intended to be wholly generic like a standard library
+  container adaptor.  Mostly it exists to facilitate code sharing for the
+  needs of the cmState.  For example, the Truncate() method is a specific
+  requirement of the cmState.
+
+  An empty cmLinkedTree provides a Root() method, and an Extend() method,
+  each of which return iterators.  A Tree can be built up by extending
+  from the root, and then extending from any other iterator.
+
+  An iterator resulting from this tree construction can be
+  forward-only-iterated toward the root.  Extending the tree never
+  invalidates existing iterators.
+ */
+template<typename T>
+class cmLinkedTree
+{
+  typedef typename std::vector<T>::size_type PositionType;
+  typedef T* PointerType;
+  typedef T& ReferenceType;
+public:
+  class iterator : public std::iterator<std::forward_iterator_tag, T>
+  {
+    friend class cmLinkedTree;
+    cmLinkedTree* Tree;
+
+    // The Position is always 'one past the end'.
+    PositionType Position;
+
+    iterator(cmLinkedTree* tree, PositionType pos)
+      : Tree(tree), Position(pos)
+    {
+
+    }
+
+  public:
+    iterator()
+      : Tree(0), Position(0)
+    {
+
+    }
+
+    void operator++()
+    {
+      assert(this->Tree);
+      assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+      assert(this->Position <= this->Tree->Data.size());
+      assert(this->Position > 0);
+      this->Position = this->Tree->UpPositions[this->Position - 1];
+    }
+
+    PointerType operator->() const
+    {
+      assert(this->Tree);
+      assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+      assert(this->Position <= this->Tree->Data.size());
+      assert(this->Position > 0);
+      return this->Tree->GetPointer(this->Position - 1);
+    }
+
+    PointerType operator->()
+    {
+      assert(this->Tree);
+      assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+      assert(this->Position <= this->Tree->Data.size());
+      assert(this->Position > 0);
+      return this->Tree->GetPointer(this->Position - 1);
+    }
+
+    bool operator==(iterator other) const
+    {
+      assert(this->Tree);
+      assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+      assert(this->Tree == other.Tree);
+      return this->Position == other.Position;
+    }
+
+    bool operator!=(iterator other) const
+    {
+      assert(this->Tree);
+      assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+      return !(*this == other);
+    }
+
+    bool IsValid() const
+    {
+      if (!this->Tree)
+        {
+        return false;
+        }
+      return this->Position <= this->Tree->Data.size();
+    }
+  };
+
+  iterator Root() const
+  {
+    return iterator(const_cast<cmLinkedTree*>(this), 0);
+  }
+
+  iterator Extend(iterator it)
+  {
+    return Extend_impl(it, T());
+  }
+
+  iterator Extend(iterator it, T t)
+  {
+    return Extend_impl(it, t);
+  }
+
+  iterator Truncate()
+  {
+    assert(this->UpPositions.size() > 0);
+    this->UpPositions.erase(this->UpPositions.begin() + 1,
+                            this->UpPositions.end());
+    assert(this->Data.size() > 0);
+    this->Data.erase(this->Data.begin() + 1, this->Data.end());
+    return iterator(this, 1);
+  }
+
+private:
+  T& GetReference(PositionType pos)
+  {
+    return this->Data[pos];
+  }
+
+  T* GetPointer(PositionType pos)
+  {
+    return &this->Data[pos];
+  }
+
+  iterator Extend_impl(iterator it, T t)
+  {
+    assert(this->UpPositions.size() == this->Data.size());
+    assert(it.Position <= this->UpPositions.size());
+    this->UpPositions.push_back(it.Position);
+    this->Data.push_back(t);
+    return iterator(this, this->UpPositions.size());
+  }
+
+  std::vector<T> Data;
+  std::vector<PositionType> UpPositions;
+};
+
+#endif
diff --git a/Source/cmState.cxx b/Source/cmState.cxx
index 161cee4..a2ebb24 100644
--- a/Source/cmState.cxx
+++ b/Source/cmState.cxx
@@ -22,8 +22,8 @@ struct cmState::SnapshotDataType
 {
   cmState::PositionType DirectoryParent;
   cmState::SnapshotType SnapshotType;
-  std::vector<cmState::BuildsystemDirectoryStateType>::size_type
-                                                  BuildSystemDirectoryPosition;
+  cmLinkedTree<cmState::BuildsystemDirectoryStateType>::iterator
+                                                          BuildSystemDirectory;
 };
 
 struct cmState::BuildsystemDirectoryStateType
@@ -224,13 +224,8 @@ void cmState::Reset()
   this->GlobalProperties.clear();
   this->PropertyDefinitions.clear();
 
-  assert(this->BuildsystemDirectory.size() > 0);
-  assert(this->SnapshotData.size() > 0);
-
-  this->BuildsystemDirectory.erase(this->BuildsystemDirectory.begin() + 1,
-                              this->BuildsystemDirectory.end());
-  this->SnapshotData.erase(this->SnapshotData.begin() + 1,
-                           this->SnapshotData.end());
+  this->BuildsystemDirectory.Truncate();
+  this->SnapshotData.Truncate();
 
   this->DefineProperty
     ("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
@@ -620,9 +615,7 @@ void cmState::Snapshot::ComputeRelativePathTopSource()
       result = currentSource;
       }
     }
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  this->State->BuildsystemDirectory[pos].RelativePathTopSource = result;
+  this->Position->BuildSystemDirectory->RelativePathTopSource = result;
 }
 
 void cmState::Snapshot::ComputeRelativePathTopBinary()
@@ -656,30 +649,26 @@ void cmState::Snapshot::ComputeRelativePathTopBinary()
       }
     }
 
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
   // The current working directory on Windows cannot be a network
   // path.  Therefore relative paths cannot work when the binary tree
   // is a network path.
   if(result.size() < 2 || result.substr(0, 2) != "//")
     {
-    this->State->BuildsystemDirectory[pos].RelativePathTopBinary = result;
+    this->Position->BuildSystemDirectory->RelativePathTopBinary = result;
     }
   else
     {
-    this->State->BuildsystemDirectory[pos].RelativePathTopBinary = "";
+    this->Position->BuildSystemDirectory->RelativePathTopBinary = "";
     }
 }
 
 cmState::Snapshot cmState::CreateBaseSnapshot()
 {
-  PositionType pos = 0;
-  this->SnapshotData.resize(1);
-  SnapshotDataType& snp = this->SnapshotData.back();
-  snp.DirectoryParent = 0;
-  snp.SnapshotType = BuildsystemDirectoryType;
-  snp.BuildSystemDirectoryPosition = 0;
-  this->BuildsystemDirectory.resize(1);
+  PositionType pos = this->SnapshotData.Extend(this->SnapshotData.Root());
+  pos->DirectoryParent = this->SnapshotData.Root();
+  pos->SnapshotType = BuildsystemDirectoryType;
+  pos->BuildSystemDirectory =
+      this->BuildsystemDirectory.Extend(this->BuildsystemDirectory.Root());
   return cmState::Snapshot(this, pos);
 }
 
@@ -687,13 +676,12 @@ cmState::Snapshot
 cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot)
 {
   assert(originSnapshot.IsValid());
-  PositionType pos = this->SnapshotData.size();
-  this->SnapshotData.resize(this->SnapshotData.size() + 1);
-  SnapshotDataType& snp = this->SnapshotData.back();
-  snp.DirectoryParent = originSnapshot.Position;
-  snp.SnapshotType = BuildsystemDirectoryType;
-  snp.BuildSystemDirectoryPosition = this->BuildsystemDirectory.size();
-  this->BuildsystemDirectory.resize(this->BuildsystemDirectory.size() + 1);
+  PositionType pos = this->SnapshotData.Extend(originSnapshot.Position);
+  pos->DirectoryParent = originSnapshot.Position;
+  pos->SnapshotType = BuildsystemDirectoryType;
+  pos->BuildSystemDirectory =
+      this->BuildsystemDirectory.Extend(
+        originSnapshot.Position->BuildSystemDirectory);
   return cmState::Snapshot(this, pos);
 }
 
@@ -706,112 +694,94 @@ cmState::Snapshot::Snapshot(cmState* state, PositionType position)
 
 const char* cmState::Snapshot::GetCurrentSourceDirectory() const
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  return this->State->BuildsystemDirectory[pos].Location.c_str();
+  return this->Position->BuildSystemDirectory->Location.c_str();
 }
 
 void cmState::Snapshot::SetCurrentSourceDirectory(std::string const& dir)
 {
   assert(this->State);
-  assert(this->State->SnapshotData.size() > this->Position);
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  std::string& loc = this->State->BuildsystemDirectory[pos].Location;
+  std::string& loc = this->Position->BuildSystemDirectory->Location;
   loc = dir;
   cmSystemTools::ConvertToUnixSlashes(loc);
   loc = cmSystemTools::CollapseFullPath(loc);
 
   cmSystemTools::SplitPath(
       loc,
-      this->State->BuildsystemDirectory[pos].CurrentSourceDirectoryComponents);
+      this->Position->BuildSystemDirectory->CurrentSourceDirectoryComponents);
   this->ComputeRelativePathTopSource();
 }
 
 const char* cmState::Snapshot::GetCurrentBinaryDirectory() const
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  return this->State->BuildsystemDirectory[pos].OutputLocation.c_str();
+  return this->Position->BuildSystemDirectory->OutputLocation.c_str();
 }
 
 void cmState::Snapshot::SetCurrentBinaryDirectory(std::string const& dir)
 {
-  assert(this->State->SnapshotData.size() > this->Position);
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  std::string& loc = this->State->BuildsystemDirectory[pos].OutputLocation;
+  std::string& loc = this->Position->BuildSystemDirectory->OutputLocation;
   loc = dir;
   cmSystemTools::ConvertToUnixSlashes(loc);
   loc = cmSystemTools::CollapseFullPath(loc);
 
   cmSystemTools::SplitPath(
       loc,
-      this->State->BuildsystemDirectory[pos].CurrentBinaryDirectoryComponents);
+      this->Position->BuildSystemDirectory->CurrentBinaryDirectoryComponents);
   this->ComputeRelativePathTopBinary();
 }
 
 std::vector<std::string> const&
 cmState::Snapshot::GetCurrentSourceDirectoryComponents()
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  return this->State
-      ->BuildsystemDirectory[pos].CurrentSourceDirectoryComponents;
+  return this->Position->BuildSystemDirectory
+      ->CurrentSourceDirectoryComponents;
 }
 
 std::vector<std::string> const&
 cmState::Snapshot::GetCurrentBinaryDirectoryComponents()
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  return this->State
-      ->BuildsystemDirectory[pos].CurrentBinaryDirectoryComponents;
+  return this->Position->BuildSystemDirectory
+      ->CurrentBinaryDirectoryComponents;
 }
 
 const char* cmState::Snapshot::GetRelativePathTopSource() const
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  return this->State->BuildsystemDirectory[pos].RelativePathTopSource.c_str();
+  return this->Position->BuildSystemDirectory->RelativePathTopSource.c_str();
 }
 
 const char* cmState::Snapshot::GetRelativePathTopBinary() const
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  return this->State->BuildsystemDirectory[pos].RelativePathTopBinary.c_str();
+  return this->Position->BuildSystemDirectory->RelativePathTopBinary.c_str();
 }
 
 void cmState::Snapshot::SetRelativePathTopSource(const char* dir)
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  this->State->BuildsystemDirectory[pos].RelativePathTopSource = dir;
+  this->Position->BuildSystemDirectory->RelativePathTopSource = dir;
 }
 
 void cmState::Snapshot::SetRelativePathTopBinary(const char* dir)
 {
-  PositionType pos =
-      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
-  this->State->BuildsystemDirectory[pos].RelativePathTopBinary = dir;
+  this->Position->BuildSystemDirectory->RelativePathTopBinary = dir;
 }
 
 bool cmState::Snapshot::IsValid() const
 {
-  return this->State ? true : false;
+  return this->State && this->Position.IsValid()
+      ? this->Position != this->State->SnapshotData.Root()
+      : false;
 }
 
 cmState::Snapshot cmState::Snapshot::GetBuildsystemDirectoryParent() const
 {
   Snapshot snapshot;
-  if (!this->State || this->Position == 0)
+  if (!this->State || this->Position == this->State->SnapshotData.Root())
     {
     return snapshot;
     }
-  PositionType parentPos =
-      this->State->SnapshotData[this->Position].DirectoryParent;
-  snapshot = Snapshot(this->State, parentPos);
+  PositionType parentPos = this->Position->DirectoryParent;
+  if (parentPos != this->State->SnapshotData.Root())
+    {
+    snapshot = Snapshot(this->State, parentPos);
+    }
 
   return snapshot;
 }
diff --git a/Source/cmState.h b/Source/cmState.h
index 4589a72..1411e2f 100644
--- a/Source/cmState.h
+++ b/Source/cmState.h
@@ -15,6 +15,7 @@
 #include "cmStandardIncludes.h"
 #include "cmPropertyDefinitionMap.h"
 #include "cmPropertyMap.h"
+#include "cmLinkedTree.h"
 
 class cmake;
 class cmCommand;
@@ -22,7 +23,7 @@ class cmCommand;
 class cmState
 {
   struct SnapshotDataType;
-  typedef std::vector<std::string>::size_type PositionType;
+  typedef cmLinkedTree<SnapshotDataType>::iterator PositionType;
   friend class Snapshot;
 public:
   cmState(cmake* cm);
@@ -35,7 +36,7 @@ public:
 
   class Snapshot {
   public:
-    Snapshot(cmState* state = 0, PositionType position = 0);
+    Snapshot(cmState* state = 0, PositionType position = PositionType());
 
     const char* GetCurrentSourceDirectory() const;
     void SetCurrentSourceDirectory(std::string const& dir);
@@ -166,9 +167,9 @@ private:
   cmake* CMakeInstance;
 
   struct BuildsystemDirectoryStateType;
-  std::vector<BuildsystemDirectoryStateType> BuildsystemDirectory;
+  cmLinkedTree<BuildsystemDirectoryStateType> BuildsystemDirectory;
 
-  std::vector<SnapshotDataType> SnapshotData;
+  cmLinkedTree<SnapshotDataType> SnapshotData;
 
   std::vector<std::string> SourceDirectoryComponents;
   std::vector<std::string> BinaryDirectoryComponents;

http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=7b9c75860d25479a153831740d289e8aca540f4d
commit 7b9c75860d25479a153831740d289e8aca540f4d
Author:     Stephen Kelly <steveire at gmail.com>
AuthorDate: Sat May 23 10:37:07 2015 +0200
Commit:     Stephen Kelly <steveire at gmail.com>
CommitDate: Thu Jun 4 20:44:37 2015 +0200

    cmState: Group BuildsystemDirectory state together in a struct.
    
    It needs to be snapshotted independently of other state.

diff --git a/Source/cmState.cxx b/Source/cmState.cxx
index 4691a00..161cee4 100644
--- a/Source/cmState.cxx
+++ b/Source/cmState.cxx
@@ -22,6 +22,24 @@ struct cmState::SnapshotDataType
 {
   cmState::PositionType DirectoryParent;
   cmState::SnapshotType SnapshotType;
+  std::vector<cmState::BuildsystemDirectoryStateType>::size_type
+                                                  BuildSystemDirectoryPosition;
+};
+
+struct cmState::BuildsystemDirectoryStateType
+{
+  std::string Location;
+  std::string OutputLocation;
+
+  std::vector<std::string> CurrentSourceDirectoryComponents;
+  std::vector<std::string> CurrentBinaryDirectoryComponents;
+  // The top-most directories for relative path conversion.  Both the
+  // source and destination location of a relative path conversion
+  // must be underneath one of these directories (both under source or
+  // both under binary) in order for the relative path to be evaluated
+  // safely by the build tools.
+  std::string RelativePathTopSource;
+  std::string RelativePathTopBinary;
 };
 
 cmState::cmState(cmake* cm)
@@ -206,29 +224,13 @@ void cmState::Reset()
   this->GlobalProperties.clear();
   this->PropertyDefinitions.clear();
 
-  assert(this->Locations.size() > 0);
-  assert(this->OutputLocations.size() > 0);
+  assert(this->BuildsystemDirectory.size() > 0);
   assert(this->SnapshotData.size() > 0);
-  assert(this->CurrentSourceDirectoryComponents.size() > 0);
-  assert(this->CurrentBinaryDirectoryComponents.size() > 0);
-  assert(this->RelativePathTopSource.size() > 0);
-  assert(this->RelativePathTopBinary.size() > 0);
-
-  this->Locations.erase(this->Locations.begin() + 1, this->Locations.end());
-  this->OutputLocations.erase(this->OutputLocations.begin() + 1,
-                              this->OutputLocations.end());
+
+  this->BuildsystemDirectory.erase(this->BuildsystemDirectory.begin() + 1,
+                              this->BuildsystemDirectory.end());
   this->SnapshotData.erase(this->SnapshotData.begin() + 1,
                            this->SnapshotData.end());
-  this->CurrentSourceDirectoryComponents.erase(
-        this->CurrentSourceDirectoryComponents.begin() + 1,
-        this->CurrentSourceDirectoryComponents.end());
-  this->CurrentBinaryDirectoryComponents.erase(
-        this->CurrentBinaryDirectoryComponents.begin() + 1,
-        this->CurrentBinaryDirectoryComponents.end());
-  this->RelativePathTopSource.erase(this->RelativePathTopSource.begin() + 1,
-                                    this->RelativePathTopSource.end());
-  this->RelativePathTopBinary.erase(this->RelativePathTopBinary.begin() + 1,
-                                    this->RelativePathTopBinary.end());
 
   this->DefineProperty
     ("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
@@ -618,7 +620,9 @@ void cmState::Snapshot::ComputeRelativePathTopSource()
       result = currentSource;
       }
     }
-  this->State->RelativePathTopSource[this->Position] = result;
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  this->State->BuildsystemDirectory[pos].RelativePathTopSource = result;
 }
 
 void cmState::Snapshot::ComputeRelativePathTopBinary()
@@ -652,16 +656,18 @@ void cmState::Snapshot::ComputeRelativePathTopBinary()
       }
     }
 
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
   // The current working directory on Windows cannot be a network
   // path.  Therefore relative paths cannot work when the binary tree
   // is a network path.
   if(result.size() < 2 || result.substr(0, 2) != "//")
     {
-    this->State->RelativePathTopBinary[this->Position] = result;
+    this->State->BuildsystemDirectory[pos].RelativePathTopBinary = result;
     }
   else
     {
-    this->State->RelativePathTopBinary[this->Position] = "";
+    this->State->BuildsystemDirectory[pos].RelativePathTopBinary = "";
     }
 }
 
@@ -672,12 +678,8 @@ cmState::Snapshot cmState::CreateBaseSnapshot()
   SnapshotDataType& snp = this->SnapshotData.back();
   snp.DirectoryParent = 0;
   snp.SnapshotType = BuildsystemDirectoryType;
-  this->Locations.resize(1);
-  this->OutputLocations.resize(1);
-  this->CurrentSourceDirectoryComponents.resize(1);
-  this->CurrentBinaryDirectoryComponents.resize(1);
-  this->RelativePathTopSource.resize(1);
-  this->RelativePathTopBinary.resize(1);
+  snp.BuildSystemDirectoryPosition = 0;
+  this->BuildsystemDirectory.resize(1);
   return cmState::Snapshot(this, pos);
 }
 
@@ -690,14 +692,8 @@ cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot)
   SnapshotDataType& snp = this->SnapshotData.back();
   snp.DirectoryParent = originSnapshot.Position;
   snp.SnapshotType = BuildsystemDirectoryType;
-  this->Locations.resize(this->Locations.size() + 1);
-  this->OutputLocations.resize(this->OutputLocations.size() + 1);
-  this->CurrentSourceDirectoryComponents.resize(
-      this->CurrentSourceDirectoryComponents.size() + 1);
-  this->CurrentBinaryDirectoryComponents.resize(
-      this->CurrentBinaryDirectoryComponents.size() + 1);
-  this->RelativePathTopSource.resize(this->RelativePathTopSource.size() + 1);
-  this->RelativePathTopBinary.resize(this->RelativePathTopBinary.size() + 1);
+  snp.BuildSystemDirectoryPosition = this->BuildsystemDirectory.size();
+  this->BuildsystemDirectory.resize(this->BuildsystemDirectory.size() + 1);
   return cmState::Snapshot(this, pos);
 }
 
@@ -710,76 +706,95 @@ cmState::Snapshot::Snapshot(cmState* state, PositionType position)
 
 const char* cmState::Snapshot::GetCurrentSourceDirectory() const
 {
-  return this->State->Locations[this->Position].c_str();
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  return this->State->BuildsystemDirectory[pos].Location.c_str();
 }
 
 void cmState::Snapshot::SetCurrentSourceDirectory(std::string const& dir)
 {
   assert(this->State);
-  assert(this->State->Locations.size() > this->Position);
-  this->State->Locations[this->Position] = dir;
-  cmSystemTools::ConvertToUnixSlashes(
-      this->State->Locations[this->Position]);
-  this->State->Locations[this->Position] =
-    cmSystemTools::CollapseFullPath(this->State->Locations[this->Position]);
+  assert(this->State->SnapshotData.size() > this->Position);
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  std::string& loc = this->State->BuildsystemDirectory[pos].Location;
+  loc = dir;
+  cmSystemTools::ConvertToUnixSlashes(loc);
+  loc = cmSystemTools::CollapseFullPath(loc);
 
   cmSystemTools::SplitPath(
-      this->State->Locations[this->Position],
-      this->State->CurrentSourceDirectoryComponents[this->Position]);
+      loc,
+      this->State->BuildsystemDirectory[pos].CurrentSourceDirectoryComponents);
   this->ComputeRelativePathTopSource();
 }
 
 const char* cmState::Snapshot::GetCurrentBinaryDirectory() const
 {
-  return this->State->OutputLocations[this->Position].c_str();
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  return this->State->BuildsystemDirectory[pos].OutputLocation.c_str();
 }
 
 void cmState::Snapshot::SetCurrentBinaryDirectory(std::string const& dir)
 {
-  assert(this->State->OutputLocations.size() > this->Position);
-  this->State->OutputLocations[this->Position] = dir;
-  cmSystemTools::ConvertToUnixSlashes(
-      this->State->OutputLocations[this->Position]);
-  this->State->OutputLocations[this->Position] =
-    cmSystemTools::CollapseFullPath(
-        this->State->OutputLocations[this->Position]);
+  assert(this->State->SnapshotData.size() > this->Position);
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  std::string& loc = this->State->BuildsystemDirectory[pos].OutputLocation;
+  loc = dir;
+  cmSystemTools::ConvertToUnixSlashes(loc);
+  loc = cmSystemTools::CollapseFullPath(loc);
 
   cmSystemTools::SplitPath(
-      this->State->OutputLocations[this->Position],
-      this->State->CurrentBinaryDirectoryComponents[this->Position]);
+      loc,
+      this->State->BuildsystemDirectory[pos].CurrentBinaryDirectoryComponents);
   this->ComputeRelativePathTopBinary();
 }
 
 std::vector<std::string> const&
 cmState::Snapshot::GetCurrentSourceDirectoryComponents()
 {
-  return this->State->CurrentSourceDirectoryComponents[this->Position];
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  return this->State
+      ->BuildsystemDirectory[pos].CurrentSourceDirectoryComponents;
 }
 
 std::vector<std::string> const&
 cmState::Snapshot::GetCurrentBinaryDirectoryComponents()
 {
-  return this->State->CurrentBinaryDirectoryComponents[this->Position];
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  return this->State
+      ->BuildsystemDirectory[pos].CurrentBinaryDirectoryComponents;
 }
 
 const char* cmState::Snapshot::GetRelativePathTopSource() const
 {
-  return this->State->RelativePathTopSource[this->Position].c_str();
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  return this->State->BuildsystemDirectory[pos].RelativePathTopSource.c_str();
 }
 
 const char* cmState::Snapshot::GetRelativePathTopBinary() const
 {
-  return this->State->RelativePathTopBinary[this->Position].c_str();
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  return this->State->BuildsystemDirectory[pos].RelativePathTopBinary.c_str();
 }
 
 void cmState::Snapshot::SetRelativePathTopSource(const char* dir)
 {
-  this->State->RelativePathTopSource[this->Position] = dir;
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  this->State->BuildsystemDirectory[pos].RelativePathTopSource = dir;
 }
 
 void cmState::Snapshot::SetRelativePathTopBinary(const char* dir)
 {
-  this->State->RelativePathTopBinary[this->Position] = dir;
+  PositionType pos =
+      this->State->SnapshotData[this->Position].BuildSystemDirectoryPosition;
+  this->State->BuildsystemDirectory[pos].RelativePathTopBinary = dir;
 }
 
 bool cmState::Snapshot::IsValid() const
diff --git a/Source/cmState.h b/Source/cmState.h
index 024c9a9..4589a72 100644
--- a/Source/cmState.h
+++ b/Source/cmState.h
@@ -164,19 +164,11 @@ private:
   std::map<std::string, cmCommand*> Commands;
   cmPropertyMap GlobalProperties;
   cmake* CMakeInstance;
-  std::vector<std::string> Locations;
-  std::vector<std::string> OutputLocations;
-  std::vector<SnapshotDataType> SnapshotData;
 
-  std::vector<std::vector<std::string> > CurrentSourceDirectoryComponents;
-  std::vector<std::vector<std::string> > CurrentBinaryDirectoryComponents;
-  // The top-most directories for relative path conversion.  Both the
-  // source and destination location of a relative path conversion
-  // must be underneath one of these directories (both under source or
-  // both under binary) in order for the relative path to be evaluated
-  // safely by the build tools.
-  std::vector<std::string> RelativePathTopSource;
-  std::vector<std::string> RelativePathTopBinary;
+  struct BuildsystemDirectoryStateType;
+  std::vector<BuildsystemDirectoryStateType> BuildsystemDirectory;
+
+  std::vector<SnapshotDataType> SnapshotData;
 
   std::vector<std::string> SourceDirectoryComponents;
   std::vector<std::string> BinaryDirectoryComponents;

http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=1b323949fe6770fa36846a5a85d049121c7ce2c4
commit 1b323949fe6770fa36846a5a85d049121c7ce2c4
Author:     Stephen Kelly <steveire at gmail.com>
AuthorDate: Sat May 23 09:54:07 2015 +0200
Commit:     Stephen Kelly <steveire at gmail.com>
CommitDate: Thu Jun 4 20:44:37 2015 +0200

    cmState: Extend Snapshot concept with a SnapshotType.
    
    Store it together with the Parent position.

diff --git a/Source/cmState.cxx b/Source/cmState.cxx
index c6fb299..4691a00 100644
--- a/Source/cmState.cxx
+++ b/Source/cmState.cxx
@@ -18,6 +18,12 @@
 
 #include <assert.h>
 
+struct cmState::SnapshotDataType
+{
+  cmState::PositionType DirectoryParent;
+  cmState::SnapshotType SnapshotType;
+};
+
 cmState::cmState(cmake* cm)
   : CMakeInstance(cm),
     IsInTryCompile(false),
@@ -202,7 +208,7 @@ void cmState::Reset()
 
   assert(this->Locations.size() > 0);
   assert(this->OutputLocations.size() > 0);
-  assert(this->ParentPositions.size() > 0);
+  assert(this->SnapshotData.size() > 0);
   assert(this->CurrentSourceDirectoryComponents.size() > 0);
   assert(this->CurrentBinaryDirectoryComponents.size() > 0);
   assert(this->RelativePathTopSource.size() > 0);
@@ -211,8 +217,8 @@ void cmState::Reset()
   this->Locations.erase(this->Locations.begin() + 1, this->Locations.end());
   this->OutputLocations.erase(this->OutputLocations.begin() + 1,
                               this->OutputLocations.end());
-  this->ParentPositions.erase(this->ParentPositions.begin() + 1,
-                              this->ParentPositions.end());
+  this->SnapshotData.erase(this->SnapshotData.begin() + 1,
+                           this->SnapshotData.end());
   this->CurrentSourceDirectoryComponents.erase(
         this->CurrentSourceDirectoryComponents.begin() + 1,
         this->CurrentSourceDirectoryComponents.end());
@@ -662,7 +668,10 @@ void cmState::Snapshot::ComputeRelativePathTopBinary()
 cmState::Snapshot cmState::CreateBaseSnapshot()
 {
   PositionType pos = 0;
-  this->ParentPositions.push_back(pos);
+  this->SnapshotData.resize(1);
+  SnapshotDataType& snp = this->SnapshotData.back();
+  snp.DirectoryParent = 0;
+  snp.SnapshotType = BuildsystemDirectoryType;
   this->Locations.resize(1);
   this->OutputLocations.resize(1);
   this->CurrentSourceDirectoryComponents.resize(1);
@@ -676,8 +685,11 @@ cmState::Snapshot
 cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot)
 {
   assert(originSnapshot.IsValid());
-  PositionType pos = this->ParentPositions.size();
-  this->ParentPositions.push_back(originSnapshot.Position);
+  PositionType pos = this->SnapshotData.size();
+  this->SnapshotData.resize(this->SnapshotData.size() + 1);
+  SnapshotDataType& snp = this->SnapshotData.back();
+  snp.DirectoryParent = originSnapshot.Position;
+  snp.SnapshotType = BuildsystemDirectoryType;
   this->Locations.resize(this->Locations.size() + 1);
   this->OutputLocations.resize(this->OutputLocations.size() + 1);
   this->CurrentSourceDirectoryComponents.resize(
@@ -782,7 +794,8 @@ cmState::Snapshot cmState::Snapshot::GetBuildsystemDirectoryParent() const
     {
     return snapshot;
     }
-  PositionType parentPos = this->State->ParentPositions[this->Position];
+  PositionType parentPos =
+      this->State->SnapshotData[this->Position].DirectoryParent;
   snapshot = Snapshot(this->State, parentPos);
 
   return snapshot;
diff --git a/Source/cmState.h b/Source/cmState.h
index 60b024f..024c9a9 100644
--- a/Source/cmState.h
+++ b/Source/cmState.h
@@ -21,12 +21,18 @@ class cmCommand;
 
 class cmState
 {
+  struct SnapshotDataType;
   typedef std::vector<std::string>::size_type PositionType;
   friend class Snapshot;
 public:
   cmState(cmake* cm);
   ~cmState();
 
+  enum SnapshotType
+  {
+    BuildsystemDirectoryType
+  };
+
   class Snapshot {
   public:
     Snapshot(cmState* state = 0, PositionType position = 0);
@@ -160,7 +166,7 @@ private:
   cmake* CMakeInstance;
   std::vector<std::string> Locations;
   std::vector<std::string> OutputLocations;
-  std::vector<PositionType> ParentPositions;
+  std::vector<SnapshotDataType> SnapshotData;
 
   std::vector<std::vector<std::string> > CurrentSourceDirectoryComponents;
   std::vector<std::vector<std::string> > CurrentBinaryDirectoryComponents;

-----------------------------------------------------------------------

Summary of changes:
 Source/CMakeLists.txt |    1 +
 Source/cmLinkedTree.h |  164 +++++++++++++++++++++++++++++++++++++++++++++++++
 Source/cmState.cxx    |  144 +++++++++++++++++++++----------------------
 Source/cmState.h      |   29 +++++----
 4 files changed, 250 insertions(+), 88 deletions(-)
 create mode 100644 Source/cmLinkedTree.h


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