[Cmake-commits] CMake branch, next, updated. v2.8.9-215-g9a8e9bf

Brad King brad.king at kitware.com
Tue Aug 21 13:02:51 EDT 2012


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The branch, next has been updated
       via  9a8e9bf0a1e828fe75b58ba62eebb7e0244f57c3 (commit)
       via  4c9ae472ecb1a2b8e8ce0b115d0f54bf5f875fb1 (commit)
      from  eae8be7db1ade7fb4123f9776d9d51139efc1843 (commit)

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- Log -----------------------------------------------------------------
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=9a8e9bf0a1e828fe75b58ba62eebb7e0244f57c3
commit 9a8e9bf0a1e828fe75b58ba62eebb7e0244f57c3
Merge: eae8be7 4c9ae47
Author:     Brad King <brad.king at kitware.com>
AuthorDate: Tue Aug 21 13:02:47 2012 -0400
Commit:     CMake Topic Stage <kwrobot at kitware.com>
CommitDate: Tue Aug 21 13:02:47 2012 -0400

    Merge topic 'VS11-WinRT-project-issue-12930' into next
    
    4c9ae47 VS11: Rename 'Immersive' to 'WindowsAppContainer' (#12930)


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=4c9ae472ecb1a2b8e8ce0b115d0f54bf5f875fb1
commit 4c9ae472ecb1a2b8e8ce0b115d0f54bf5f875fb1
Author:     Brad King <brad.king at kitware.com>
AuthorDate: Tue Aug 21 12:06:35 2012 -0400
Commit:     Brad King <brad.king at kitware.com>
CommitDate: Tue Aug 21 13:02:39 2012 -0400

    VS11: Rename 'Immersive' to 'WindowsAppContainer' (#12930)
    
    Since commit 9e01aefd (VS: Add support for WinRT project properties,
    2012-02-03) CMake generates for VS 11 projects the 'Immersive' element
    for the VS_WINRT_EXTENSIONS target property.  That was based on the VS
    11 preview version.  The final version renamed the element to
    'WindowsAppContainer', so generate that instead.
    
    Suggested-by: Eugene Golushkov <eugene_gff at ukr.net>

diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 6caaad1..6626e5b 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -413,7 +413,8 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
       }
     if(this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS"))
       {
-      this->WriteString("<Immersive>true</Immersive>\n", 2);
+      this->WriteString("<WindowsAppContainer>true"
+                        "</WindowsAppContainer>\n", 2);
       }
     this->WriteString("</PropertyGroup>\n", 1);
     }

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